{"id":1001,"date":"2012-12-13T10:09:49","date_gmt":"2012-12-13T10:09:49","guid":{"rendered":"https:\/\/blogs.autodesk.com\/inthefold\/2012\/12\/13\/what-could-you-do-with-90-days-of-maya-and-3ds-max\/"},"modified":"2012-12-13T10:09:49","modified_gmt":"2012-12-13T10:09:49","slug":"what-could-you-do-with-90-days-of-maya-and-3ds-max","status":"publish","type":"post","link":"https:\/\/blogs.autodesk.com\/inthefold\/what-could-you-do-with-90-days-of-maya-and-3ds-max\/","title":{"rendered":"What Could You Do With 90 Days of Maya and 3ds Max?"},"content":{"rendered":"<p>Autodesk recently kicked off a 90-day<br \/>\nproject license of Autodesk Maya and Autodesk 3ds Max 3D<br \/>\nanimation software. Why does this matter? Freelance artists and boutique<br \/>\ncreative shops now have greater flexibility to create high-end professional<br \/>\nwork for short-term projects using Maya or 3ds Max at a significant cost<br \/>\nsavings.<\/p>\n<p>Chris Bonura, a professional artist who worked on such<br \/>\nfilms as <em>Thor<\/em> and <em>The Avengers<\/em>,<br \/>\nshared his thoughts:. \u201cI use Maya almost every day at work, and a handful of<br \/>\ntimes throughout the year. I would love to have it at home but can\u2019t justify<br \/>\nbuying the whole package to use a few times. A term license is a great solution<br \/>\nfor artists in&#160;a similar&#160;situation; it\u2019s invaluable to have at<br \/>\nyour&#160;disposal.\u201d<\/p>\n<p>Eclipse VFX CG Supervisor\/Creative Director Sam<br \/>\nKhorshid added, \u201cThe 3ds Max 90-day project license is a huge boon for smaller<br \/>\nboutique studios. The number of artists could jump from two or three up to 10<br \/>\nor 15 for a period of only a few weeks pending the project, so the&#160;short-term<br \/>\nlicense can offer huge savings and bring down the overall cost of the VFX work.<br \/>\nThose types of savings can go directly to the artist!&quot;<\/p>\n<p>Based on a recent job, veteran artist Mike Terpstra remarked: \u201cOne job<br \/>\nrequired me to quickly conceptualize 3D environments for a client. I wanted to<br \/>\nuse Maya, but couldn\u2019t rationalize buying a license. The client was local, so I<br \/>\nworked at their studio with their Maya license,\u201d he said. \u201cIf I had been able to<br \/>\nlicense Maya for two months, I would have gained over two hours per day of work<br \/>\ntime, saved money in commuting costs, and been able to work in a more<br \/>\ncontrolled environment. A reasonably priced monthly licensing model for Maya is<br \/>\nawesome for me in today\u2019s economy.\u201d <\/p>\n<p>Available in the U.S. and Canada for $199 US MSRP and<br \/>\nAustralia\/New Zealand for $300 AUD until March 31, 2013, the fixed-term*<br \/>\nlicenses can be used for commercial purposes and cannot be renewed or<br \/>\nupgraded. Licenses are limited to one license per customer per product. More<br \/>\ninformation is available in the Autodesk eStore: <\/p>\n<p>U.S. and Canada<br \/><a href=\"http:\/\/www.autodesk.com\/project90max\">www.autodesk.com\/project90max<br \/><\/a><a href=\"http:\/\/www.autodesk.com\/project90maya\">www.autodesk.com\/project90maya<\/a><\/p>\n<p>Australia and New Zealand<br \/><a href=\"http:\/\/store.autodesk.com.au\/store\/adsk\/en_AU\/pd\/productID.259958200\">http:\/\/store.autodesk.com.au\/store\/adsk\/en_AU\/pd\/productID.259958200<br \/><\/a><a href=\"http:\/\/store.autodesk.com.au\/store\/adsk\/en_AU\/pd\/productID.259956100\">http:\/\/store.autodesk.com.au\/store\/adsk\/en_AU\/pd\/productID.259956100<\/a><\/p>\n<p><em style=\"font-size: 8pt\">*<\/em><em style=\"font-size: 8pt\">Fixed term software is subject to the terms and conditions of<br \/>\nthe license and services agreement that accompanies the software.<\/em><em style=\"font-size: 8pt\">&#160;<\/em><em style=\"font-size: 8pt\"><a href=\"http:\/\/drh.img.digitalriver.com\/DRHM\/Storefront\/Site\/adsk\/pb\/multimedia\/FAQAUS90Day.pdf\" target=\"_blank\">For more information, please refer<br \/>\nto this FAQ<\/a><\/em><\/p>\n<p><span style=\"font-size: 8pt\"><em><a href=\"http:\/\/drh.img.digitalriver.com\/DRHM\/Storefront\/Site\/adsk\/pb\/multimedia\/FAQAUS90Day.pdf\" target=\"_blank\"><\/a><\/em><\/span><\/p>\n<p><em>&#160;<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Autodesk recently kicked off a 90-day<br \/>\nproject license of Autodesk Maya and Autodesk 3ds Max 3D<br \/>\nanimation software. Why does this matter? Freelance artists and boutique<br \/>\ncreative shops now have greater flexibility to create high-end professional<br \/>\nwork for short-term projects using Maya or 3ds Max at a significant cost<br \/>\nsavings.<\/p>\n","protected":false},"author":287,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1001","post","type-post","status-publish","format-standard","hentry","category-in-the-fold"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>What Could You Do With 90 Days of Maya and 3ds Max? - In the Fold<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/blogs.autodesk.com\/inthefold\/what-could-you-do-with-90-days-of-maya-and-3ds-max\/\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Autodesk\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/blogs.autodesk.com\\\/inthefold\\\/what-could-you-do-with-90-days-of-maya-and-3ds-max\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/blogs.autodesk.com\\\/inthefold\\\/what-could-you-do-with-90-days-of-maya-and-3ds-max\\\/\"},\"author\":{\"name\":\"Autodesk\",\"@id\":\"https:\\\/\\\/blogs.autodesk.com\\\/inthefold\\\/#\\\/schema\\\/person\\\/2fe6071949598957391b579ca67e73a9\"},\"headline\":\"What Could You Do With 90 Days of Maya and 3ds Max?\",\"datePublished\":\"2012-12-13T10:09:49+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/blogs.autodesk.com\\\/inthefold\\\/what-could-you-do-with-90-days-of-maya-and-3ds-max\\\/\"},\"wordCount\":436,\"commentCount\":0,\"articleSection\":[\"In the Fold\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/blogs.autodesk.com\\\/inthefold\\\/what-could-you-do-with-90-days-of-maya-and-3ds-max\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/blogs.autodesk.com\\\/inthefold\\\/what-could-you-do-with-90-days-of-maya-and-3ds-max\\\/\",\"url\":\"https:\\\/\\\/blogs.autodesk.com\\\/inthefold\\\/what-could-you-do-with-90-days-of-maya-and-3ds-max\\\/\",\"name\":\"What Could You Do With 90 Days of Maya and 3ds Max? 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