• Unreliable Narrators maximize game development efficiency with Autodesk’s interoperable solutions

    Unreliable Narrators is an indie game studio from Quebec, passionate about creating narrative-driven games that highlight the voices of underrepresented communities. Their mission is to explore history from the viewpoint of the forgotten, bringing the past to life with engaging and immersive gameplay. In our latest video, we sit down with the talented team at…


  • World VFX Day 2024: Celebrating artistry and innovation in visual effects 

    World VFX Day is a global event celebrating artistry, talent, and innovation in visual effects. It highlights the skill and passion that goes into creating the stunning VFX work seen in blockbuster movies, TV shows, games, and more.   This year marks the second edition of the event and promises to be bigger than ever –…


  • ‘Granblue Fantasy: Relink’ brings iconic 2D aesthetics into 3D with flexible creative tools

    While translating a 2D style into a 3D world for the 2024 role-playing game ‘Granblue Fantasy: Relink,’ video game development studio Cygames used unique modeling tools and techniques within a larger suite of animation solutions, perfecting a highly-stylized and immersive look. Translated from Japanese. Read the original story in Japanese here. ‘Granblue Fantasy: Relink’ set…


  • How Preymaker’s Disruptive Spirit is Sparking Exciting Change

    At cloud-based creative and technology studio Preymaker, invention and ideation are celebrated. From its inception, co-founders Angus Kneale, Melanie Wickham, and Verity Grantham have built the company around the notion that emerging technology can be a powerful driver of creativity. With staff in New York, Los Angeles, London, and Cape Town, the 65-person strong outfit…


  • Text reads: AU 2024 Gamerella, an image of a woman in a dinosaur onesie (part of Gamerella) on her laptop can be seen on the right-hand side.

    6 Key Takeaways from AU 2024’s “Breaking Barriers in Diversity and Games” 

    As the number of people worldwide playing video games grows exponentially, inclusivity is becoming increasingly important. At AU 2024, Gina Hara, co-founder of game initiative GAMERella and Alex Custodio, academic, author, and artist, spoke about the current state of game diversity and their development at the digital event “Breaking Barriers: A Meetup on Diversity in…


  • M&E Fall Roundup

    Welcome to the fall edition of your M&E Roundup! Explore our recent YouTube videos featuring trending industry topics and fresh workflow walkthroughs. Tune in to our new roundups to discover unique content that interests you in visual effects, animation, game development, and more! Harness the power of VFX It is no small feat to integrate…


  • Top 3 tips on developing an indie game studio from Proxima Studio founder Harvey Newman

    Proxima Studio founder and YouTube creator Harvey Newman shares what he learned about starting an indie game studio, and why it's important to create a stable pipeline, hire talented people without egos, and keep a business-first perspective.


  • Breaking into 3D Animation with Ricky Baba

    After teaching himself 3D animation, Ricky Baba broke into the animated film industry and went on to work on projects for companies like DreamWorks, as well as in video games. His passion lies in his personal projects, where he recreates classic cartoon and game characters in a modern animation style.


  • Focus on your creative storytelling with the power of Autodesk AI

    In the world of media and entertainment, the quest to balance creative workflows with tight timelines and demanding directives often feels like navigating a high-stakes tightrope. The pressure to deliver can overshadow the joy of creation, turning passion into a race against the clock. For over a decade, animation, VFX, and game studios have begun…


  • Your Guide to AU 2024: Media & Entertainment

    We’re back at AU 2024: The Design & Make Conference! Autodesk University brings innovators in media & entertainment, architecture, engineering, construction, product design, and manufacturing – together – to share ideas, advance industry practices, and explore opportunities for the future. This year, media & entertainment professionals will have even more opportunities to connect, interact, and…