Case Studies
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A Sparrow’s Song Soars: How Collaboration Won Gold at the Student Academy Awards
In life, and in art, encouraging those around you goes a long way. In the 2025 Student Academy Award-winning animated short film, A Sparrow’s Song, an injured sparrow singing along to a grieving widow’s piano playing in a World War II bomb shelter gives hope to everyone who hears it. On the 50-student team who…
Animation
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Gattai Robots + Winnie the Pooh: How Lemon Sky Gets It Done with Autodesk’s M&E Collection
In this chat with Lemon Sky Studios, the team walks you through how they tackled the creative workflows behind their in-house Metal Genesis game and the Playdate with Winnie the Pooh animated series. They talk about the tools they rely on, why open standards matter to them, and what they think really makes a studio…
Maya
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Fadhlan Irsyad’s HOME — A Sci-Fi Short Film Made with Flow Studio
A student film that dares to dream big For Indonesian filmmaker and animator Fadhlan Irsyad, storytelling is like solving a puzzle—one that starts with a single image and grows through curiosity, emotion, and creativity. His short film HOME, made as his final school project, dives deep into themes like life, identity… and death—all wrapped up in stunning visuals. The story?…
Case Studies
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SEGA’s Sonic X Shadow Generations: Mesmerizing Character Movement and Event Staging with Maya
“Sonic X Shadow Generations” is the latest title (released October 2024) in SEGA’s signature “Sonic the Hedgehog” character franchise. It is a video game in which “Sonic Generations” (released in 2011) is remastered in high definition for current platforms, and the new “Shadow Generations” chronicle, featuring the popular Shadow the Hedgehog (“Shadow”) character, is included…
Maya
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German Studio ALT/SHIFT and the Art of Making Cool Look Easy with 3ds Max
ALT/SHIFT studio founder, Patrick Vogel, discusses why he fell for Autodesk 3ds Max, 50 years of Adidas, using AI as a tool and not a trick, and more. When Patrick Vogel founded ALT/SHIFT nearly ten years ago, the goal was simple: make things look cool. Today, the Hamburg-based boutique studio is doing just that, creating stunning, realistic…
3ds Max
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Severance: How ILM & Mango FX Created Emmy-Winning VFX for Season 2
Fresh off winning eight Emmys at the 77th Emmy Awards, “Severance” is celebrated for its story about the separation of work and life. But behind the scenes, its making was all about integration and collaboration. To pull this off, Sean Findley (Founder, Mango FX) and Stephen Siemens (VFX Supervisor) joined forces with Eric Leven (VFX…
3ds Max
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On Land and at Sea, Chromatica VFX Brings Battle Scenes to Life
The talented team at Chromatica VFX used the Golaem plug-in for Maya to populate complex battle scenes with dynamic digital characters for L’Abbaglio, a 2025 film set during Giuseppe Garibaldi’s 1860 campaign that reunified Italy. Please introduce yourself and the studio. My name is Mattia Donelli, and I am a crowd technical director at Chromatica,…
Visual Effects
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Trust in the vision: How Autodesk Flow Capture enabled Twisted Pictures’ global workflow
After a remarkable run of ten Saw movies over the span of 20 years, Twisted Pictures is writing a new chapter in its book of horror and suspense thrillers. Trust, starring Sophie Turner of Game of Thrones (Sansa Stark) and X-Men (Jean Gray) fame, weaves a tale of betrayal and survival for a scandalized Hollywood…
Production
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Unit Image Crafts Superhero-Worthy Stylized Animation for Marvel Rivals Cinematic Trailer: No One Rivals Doom
When Alexandre Lerouge and his team took on the “No One Rivals Doom” cinematic trailer for Marvel Rivals, they knew they had to think outside the box. Marvel Rivals, an action-packed game where iconic heroes and villains face off in epic battles, demanded a visual style that was as bold and dynamic as its gameplay.…
Animation
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How ‘SCRAP METAL’ Filmmakers Used Maya to Create a Stunning Futuristic World
Animated short film SCRAP METAL is a testament to what’s possible with the right vision and creative tools. Showcasing the vertical metropolis of a fictional Oris City, the film is effectively the stunning 3D world created by CG Supervisor and Art Director Darko Mitev brought to life. The concept originated as a personal passion project,…
Animation