Case Studies


  • Text reads: AU 2024 Gamerella, an image of a woman in a dinosaur onesie (part of Gamerella) on her laptop can be seen on the right-hand side.

    6 Key Takeaways from AU 2024’s “Breaking Barriers in Diversity and Games” 

    As the number of people worldwide playing video games grows exponentially, inclusivity is becoming increasingly important. At AU 2024, Gina Hara, co-founder of game initiative GAMERella and Alex Custodio, academic, author, and artist, spoke about the current state of game diversity and their development at the digital event “Breaking Barriers: A Meetup on Diversity in…


  • Top 3 tips on developing an indie game studio from Proxima Studio founder Harvey Newman

    Proxima Studio founder and YouTube creator Harvey Newman shares what he learned about starting an indie game studio, and why it's important to create a stable pipeline, hire talented people without egos, and keep a business-first perspective.


  • Breaking into 3D Animation with Ricky Baba

    After teaching himself 3D animation, Ricky Baba broke into the animated film industry and went on to work on projects for companies like DreamWorks, as well as in video games. His passion lies in his personal projects, where he recreates classic cartoon and game characters in a modern animation style.


  • Tashi (portrayed by Zendaya), is seated amongst an audience of tennis fanatics with her arms crossed.

    Zero VFX Aces “Challengers” Movie Magic

    The high-stakes world of competitive tennis sits at the heart of Director Luca Guadagino’s romantic drama “Challengers,” so naturally the film is packed with an abundance of intense match play. While lead actors Zendaya, Josh O’Connor, and Mike Faist vigorously trained to authentically portray professional-calibre athletes, select scenes required visual effects (VFX) magic to convey…


  • How Dexter Studios Optimizes Efficiency with OpenUSD and Virtual Production 

    Dexter Studios, a Seoul-based digital production company working on both Korean and international projects, is renowned for its virtual production and VFX work, including projects such as ‘Alienoid’, ‘Yu Yu Hakusho’, ‘Along with the Gods’, and ‘Gyeongseong Creature’. Dexter Studios has made strong moves towards Universal Scene Description (OpenUSD), including seamless integration into their pipeline…


  • How SQUARE ENIX leveled up its creative pipeline for the FINAL FANTASY XVI team with production management tools

    SQUARE ENIX is one of the most renowned companies in the video game development industry, publishing popular franchises such as FINAL FANTASY, DRAGON QUEST, and KINGDOM HEARTS. The leadership behind cinematics for FINAL FANTASY XVI, its hit 2023 PlayStation 5 game, managed a large team of staff by successfully onboarding project management software and custom…


  • Celebrate the designers and makers

    Autodesk, in Collaboration with Lucasfilm, Unveils the Winning Droid Designs That Captivated the Galaxy 

    ©️2024 & TM Lucasfilm Ltd. Image courtesy of Disney In May, Autodesk joined forces with Lucasfilm to launch an exciting month-long contest inviting fans to design their own droids inspired by the Star Wars universe. A thrilling celebration of creativity, innovation, and the enduring legacy of Star Wars, the groundbreaking collaboration brought together Star Wars…


  • The Creative Impact of AI at the 8th WIA World Summit

    Autodesk was a proud sponsor of Women in Animation’s 8th annual WIA World Summit at the Annecy International Animation Film Festival. This year’s conference tackled the theme “Stronger Together: The Equitable Future of Animation” and featured key industry thought leaders, filmmakers, and executives discussing emerging industry innovations and how they can support gender equity in…


  • Unlocking greatness in game development: James Brady on leading creative teams 

    James Brady is a freelance artist hailing from Ireland with nine years of work in the game development industry. With experience as a Creative Lead in multiple projects, his portfolio includes a breadth of AAA and indie titles across all major consoles and on PC, plus an impressive skill set of industry-standard software such as…


  • SuperGenius Leads as a Third-Party Game Studio Through Adaptability and Growth 

    As a top third-party studios, SuperGenius maintains core values of adaptability, sustainability, and growth with the help of Autodesk solutions.