Case Studies
-
LAVAlabs populates Oktoberfest with Golaem
Our long time user LAVAlabs comes back with a new production “Oktoberfest: Beer and Blood” for which they recreated Munich and the “Wiesn” at the turn of the 20th century and populated it with Golaem. Can you tell us about you and your studio? My name is Christian Laskawi and I am VFX supervisor at LAVAlabs Moving…
Visual Effects
-
MPC Paris drinks the Golaem Magic Potion for Asterix
Louis Maero, Crowd Simulation Lead at MPC Paris explains in details the challenges of creating 240 epic battle shots for The Astérix & Obélix: l’Empire du Milieu movie. Can you present yourself and the studio? My name is Louis Maëro, and I am currently leading the crowd simulation department at MPC Paris. MPC Paris provides…
Visual Effects
-
L’Atelier Animation populates New York streets with Golaem
Fireheart is L’Atelier Animation’s second animated feature film about the story of a young woman New York firefighter. L’Atelier Animation populated Broadway with cars and pedestrians. Akie Prapas, Layout Supervisor, tell us about their workflow. Can you present yourself and the studio? My name is Akie Prapas – I’m a Layout Supervisor at L’Atelier Animation, which…
Animation
-
Crafting Crowds: Fortiche, Golaem, and the Magic of Arcane Season 2
“Fortiche” means “Ace” in French, a name chosen deliberately by co-founders Jérôme Combe, Pascal Charrue, and Arnaud Delord when they founded their animation studio Fortiche Production in 2009. Since then, they have worked tirelessly to establish Fortiche as a globally renowned animation studio. Based in Paris, Montpellier, and Las Palmas, Fortiche operates as a tightly…
Animation
-
How Boxel Studio Used Wonder Dynamics’ AI Motion Capture in Superman & Lois
Boxel Studio thrives at the intersection of technology and artistry, constantly pushing the boundaries of what’s possible in visual effects and animation. Over the past two years, as the film and TV industry underwent significant evolution, they recognized the transformative role of machine learning (ML) in streamlining production processes. This shift inspired them to invest…
Visual Effects
-
Unreliable Narrators: Balancing creativity with practicality in game development
Creativity is truly the heart and soul of game development. But sometimes, big ideas can exceed the available resources and timelines. Despite these challenges, it’s essential to nurture an environment where creativity can thrive. Giving teams the time, space, and right tools to be creative helps bring their visions to life. This approach is a…
Game Development
-
Student winners behind “Pittura” shine bright at the 23rd VES Awards
The Visual Effects Society held its 23rd annual Awards on February 11th in Beverly Hills, California and has once again highlighted a remarkable array of creative achievements. The VES Awards were established to recognize the VFX supervisors, producers, and artists who bring creative visions to life. These awards celebrate exceptional artistry and innovation in film,…
Visual Effects
-
Unreliable Narrators maximize game development efficiency with Autodesk’s interoperable solutions
Unreliable Narrators is an indie game studio from Quebec, passionate about creating narrative-driven games that highlight the voices of underrepresented communities. Their mission is to explore history from the viewpoint of the forgotten, bringing the past to life with engaging and immersive gameplay. In our latest video, we sit down with the talented team at…
Game Development
-
‘Granblue Fantasy: Relink’ brings iconic 2D aesthetics into 3D with flexible creative tools
While translating a 2D style into a 3D world for the 2024 role-playing game ‘Granblue Fantasy: Relink,’ video game development studio Cygames used unique modeling tools and techniques within a larger suite of animation solutions, perfecting a highly-stylized and immersive look. Translated from Japanese. Read the original story in Japanese here. ‘Granblue Fantasy: Relink’ set…
Game Development
-
6 Key Takeaways from AU 2024’s “Breaking Barriers in Diversity and Games”
As the number of people worldwide playing video games grows exponentially, inclusivity is becoming increasingly important. At AU 2024, Gina Hara, co-founder of game initiative GAMERella and Alex Custodio, academic, author, and artist, spoke about the current state of game diversity and their development at the digital event “Breaking Barriers: A Meetup on Diversity in…
Game Development