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  • A Small Team’s Journey to a VES Award-Winning Animated Film

    How far would you go to save someone you love? And what happens when the fear of losing them pushes you too far? These questions are at the heart of Azimuth, an award-winning, fully CG sci-fi short created by eight students at ARTFX. Set against a backdrop of distant planets, futuristic cities, and explosive action,…


  • Autodesk Maya vs. Maya Creative vs. Maya Indie: Which one is best for you?

    Choosing the right Autodesk Maya option comes down to a few things: what you’re creating, which tools you need, and how often you’ll use them. The full version of Maya gives professional artists and studios of all sizes a complete 3D production toolset. Maya Creative offers core modeling, rigging, animation, and rendering tools through Autodesk…


  • How Riot Games Animates VALORANT Weapon Skins with Autodesk Maya

    In VALORANT, Riot Games’ award-winning five-on-five tactical shooter, weapons might range from realistic models to a dragon that spits out its magazine. But no matter how imaginative the design becomes, players still need to recognize what the weapon is doing and when it’s ready to fire. That balance between fantasy and gameplay shapes the work…


  • Plush boy jumping over a brick wall in a small town

    The Barriers to Storytelling Are Coming Down: New AI Tools from AU 2026

    There’s never been a better time to have a story you want to tell.  Not because storytelling got easy. It didn’t. Building a world. Animating a performance. Getting a shot right on set. Learning a complicated piece of software. All of it still takes real craftsmanship. But it’s starting to take a little less of something else: the years, and…


  • Character Animation on a Deadline: How Pigmalion Animation Studio Uses Autodesk Flow Studio

    Starting an animation studio at 22 is ambitious anywhere. Doing it in Colombia, far from the industry’s traditional production hubs, adds another layer to the challenge. But Felipe Fierro has been finding his own way into animation for most of his life. He began studying Autodesk 3ds Max at an Autodesk Authorized Training Center at just 12…


  • Autodesk at TIFF: The Market – Making the Leap into Bigger Stories

    Emerging filmmakers are creating incredible work with small budgets, tight timelines, and a lot of ingenuity. But what happens when the opportunity comes to go bigger? Your dream project gets greenlit, the scale grows, and suddenly you need the tools and workflows to match your ambition. That’s what makes the Toronto International Film Festival (TIFF):…


  • Grey rabbit in grassy field

    What’s next for animation in Autodesk Maya?

    Learn how new and forthcoming enhancements to Autodesk Maya can unlock more animator freedom, speed up workflows with AI, and improve decision-making through valuable context.  The annual Annecy International Animation Film Festival in Annecy, France, brings the animation world together for one glorious week. It’s a reflection of the state of the industry and where it’s headed, from what…


  • Kpop Demo Hunters

    Sony Pictures Imageworks shows 25 years of character evolution with Autodesk Maya

    From Stuart Little to the Spider-Verse films to KPop Demon Hunters, learn how Maya helps artists create performances that resonate with audiences around the globe.  It all started with Stuart Little in 1999. For Sony Pictures Imageworks, the film marked an early turning point in its character pipeline, as the studio used a prerelease version of Autodesk Maya to build Stuart’s modeling, rigging…


  • Actor on motion capture stage to collect animation data for Maya's Bring Your Own Data feature

    AI Doesn’t Have to Mean Generic Output: How MotionMaker’s ‘Bring Your Own Data’ Amplifies Stylized Animation

    Animation has always been about more than movement. It’s about style. The little details that make an artist’s or a studio’s work recognizable as their own. And that’s exactly what’s at stake as AI animation tools start showing up in professional pipelines, where there’s a real risk everything starts to feel the same.  But what if AI could amplify your style, rather than homogenize it?…


  • 4 panelists discussing AI in animation on stage at Annecy 2026

    Can we all win? GOBELINS Paris, Wētā FX, and Autodesk discuss AI in animation

    Hear from GOBELINS Paris, Wētā FX, and Autodesk about how AI is changing day-to-day workflows while the magic of animation and storytelling remains inherently human.  AI is reshaping animation, from the tools artists use to the creative decisions studios make and the guidelines that define responsible adoption. As AI becomes part of the production pipeline, a bigger question…