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Can we all win? GOBELINS Paris, Wētā FX, and Autodesk discuss AI in animation
Hear from GOBELINS Paris, Wētā FX, and Autodesk about how AI is changing day-to-day workflows while the magic of animation and storytelling remains inherently human. AI is reshaping animation, from the tools artists use to the creative decisions studios make and the guidelines that define responsible adoption. As AI becomes part of the production pipeline, a bigger question…
Maya
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Pixar evolves its legendary characters from ‘The Incredibles’ with Autodesk Maya
Learn how character lead and film director Lou Hamou-Lhadj has refined character modeling and rigging, and how he approached updating the beloved Mr. Incredible for Incredibles 2. When Pixar released the original The Incredibles in 2004, it immediately set a new standard for animation style and technical prowess while bringing a fresh spin to the superhero genre. The film was both a…
Maya
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AI motion capture for beginners: How Autodesk Flow Studio helped a NJIT student gain portfolio recognition
AI-assisted motion capture is changing how animation students learn and create. This article explores how New Jersey Institute of Technology (NJIT) student Giovanni “Gio” Crocco used Autodesk Flow Studio and Autodesk Maya to streamline his animation workflow, iterate faster, and build a standout portfolio project using markerless motion capture. With the Autodesk Flow Studio Education plan, eligible university students (18+) get access to everything included in the Lite tier, plus USD exports. …
Visual Effects
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From Dream to Screen: Autodesk Film, TV & Games Showreel 2026
This past year, dream projects stopped being dreams. They became stories we could see, play, and experience. The return of a fox-and-bunny cop duo after a decade. A Super Bowl spot that brought the kind of creature work that usually only lives in film. A trailer for an original game IP about a definitely-not-haunted hotel, made by a team of ten. Behind every project was a story artist, an…
News
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Autodesk at Annecy Animation Festival 2026: Everything Going On
Every June, the lakeside town of Annecy becomes the heartbeat of global animation. Studios, artists, dreamers, and rabbits (the beloved unofficial Annecy mascots) descend on France for a week of talks, screenings, and the kind of conversations that make the animation industry so impossibly easy to love. Join Autodesk at the Annecy International Animation Film…
Animation
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Inside the VFX of Oscar-Nominated Frankenstein with Mr. X
Visionary director Guillermo del Toro had been dreaming about making his own adaptation of Mary Shelley’s Frankenstein for more than three decades. Best known for projects like the 2006 film Pan’s Labyrinth and The Shape of Water in 2017, Frankenstein was, he said as early as 2007, a film he “would kill to make.” The film launched on Netflix on November 7th, and was…
Case Studies
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What’s new in Maya and 3ds Max? AI-powered horses, a modern sequencer, and much more
The latest releases across Maya, 3ds Max, Flow Studio, and Arnold introduce new AI features and powerful updates across the toolset with a simple goal: make the path to great moments a little shorter. “We’re focused on making content creation easier, and AI is one way we can do that,” says Kamal Mistry, Senior Director of Product at Autodesk. “What matters…
Maya
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An Indie Filmmaker’s Workflow: Solomon W. Jagwe Builds Galiwango with Autodesk Flow Studio
In 2009, after more than a decade building skills across 3D modeling, character animation, concept art, and motion capture, Solomon W. Jagwe reached a turning point. After graduating from college in the D.C. area, he had been working for defense contractors, creating specialized game content for the U.S. Department of Defense. The work was steady,…
Maya
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The Making of Zootopia 2 with Walt Disney Animation Studios
After more than a century of storytelling and innovation, Walt Disney Animation Studios continues to move the medium forward with Zootopia 2. Using Autodesk Maya to build new worlds and Flow Production Tracking to keep thousands of assets in motion, more than 700 people came together to create the film now nominated for Best Animated…
Animation
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How Framestore Created a Pepsi‑Loving Polar Bear for the Super Bowl
When millions of people tune in for the Super Bowl, the commercials are as much a part of the culture as the game itself. For brands, the stakes couldn’t be higher. For visual effects studios, Super Bowl spots are a rare opportunity to bring full‑blown cinematic ambition to advertising. This year, one of the most…
Maya