
Discover how Autodesk Flow Production Tracking (formerly ShotGrid) and Autodesk Flow Capture (formerly Moxion) give ShadowMachine the organizational superpowers to wrangle an abundance of stop-motion props and sets into a hit series. In the world of The Tiny Chef Show, Tiny Chef whips up vegan dishes from within his tree stump studio, with help from…
Animation

Maya now includes MotionMaker, a new motion-generation system that lets you drive the motion of your character through higher-level user input. MotionMaker uses machine learning to train on a motion dataset, and then applies that learning—along with user-provided information about a character’s current position and trajectory—to predict the next pose. With repeated predictions, the result…
Maya

Friday Sundae Studio is an independent game development company based in Bristol, England, founded by husband-and-wife duo Rachel and Anil Glendinning. They are currently working on their debut title, There Are No Ghosts at the Grand, which was featured at GamesCom. We sat down with co-founder and creative director Anil Glendinning, writer and director of…
Maya

At Autodesk, we know every creative journey is different. Whether you’re crafting your first 3D model for class, launching a freelance animation business, or producing multi-shot social campaigns, Flow Studio’s flexible tiers are designed to support your unique workflow at every stage. Who’s using Flow Studio? Students & Educators For students and educators, Flow Studio…
Visual Effects

AI for animation and VFX isn’t the future – it’s free, and it’s here. We’re thrilled to announce an exciting update to Flow Studio: For the first time ever, creators everywhere can access Flow Studio’s AI-powered animation and VFX tools for free. Whether you’re just exploring digital storytelling through content creation or running a full-scale…
News

Don’t miss your chance to meet with our experts to get your burning questions answered. See live demos of our solutions in action, including the latest AI advances in Maya and Flow Studio and collaborative cloud workflows. Booth 515 | August 12 – August 14 | Vancouver Convention Centre Tuesday, August 12th 10:00am – 1:30pm…
Events

From browser-based VFX tools and AI-powered workflows to open-source innovation, we’re bringing our full creative force to SIGGRAPH 2025. Whether you’re a solo creator, a studio lead, or a tech enthusiast, this year’s show is all about empowering every creator to imagine, iterate, and inspire – without limits. Discover Autodesk Flow Studio at SIGGRAPH What…
Events

For more than two decades, Autodesk Research has been investigating how artificial intelligence can make 3D content creation simpler, faster, and ultimately, more creative. As perspectives on AI continue to evolve, from enthusiasm to concern (as outlined in Autodesk’s 2025 Design & Make Report), Autodesk remains focused on a clear goal: building technology that supports…
Game Development

Say goodbye to time-consuming locomotion work and hello to more creative freedom with MotionMaker, now available in Maya. It’s a new Autodesk AI powered tool that lets you guide your character’s motion with just a few keyframes or a simple motion path and iterate until it feels just right. We spoke with Evan Atherton, senior…
Maya

When Alexandre Lerouge and his team took on the “No One Rivals Doom” cinematic trailer for Marvel Rivals, they knew they had to think outside the box. Marvel Rivals, an action-packed game where iconic heroes and villains face off in epic battles, demanded a visual style that was as bold and dynamic as its gameplay.…
Animation