Open Standards


  • M&E Fall Roundup

    Welcome to the fall edition of your M&E Roundup! Explore our recent YouTube videos featuring trending industry topics and fresh workflow walkthroughs. Tune in to our new roundups to discover unique content that interests you in visual effects, animation, game development, and more! Harness the power of VFX It is no small feat to integrate…


  • Your Guide to AU 2024: Media & Entertainment

    We’re back at AU 2024: The Design & Make Conference! Autodesk University brings innovators in media & entertainment, architecture, engineering, construction, product design, and manufacturing – together – to share ideas, advance industry practices, and explore opportunities for the future. This year, media & entertainment professionals will have even more opportunities to connect, interact, and…


  • How Dexter Studios Optimizes Efficiency with OpenUSD and Virtual Production 

    Dexter Studios, a Seoul-based digital production company working on both Korean and international projects, is renowned for its virtual production and VFX work, including projects such as ‘Alienoid’, ‘Yu Yu Hakusho’, ‘Along with the Gods’, and ‘Gyeongseong Creature’. Dexter Studios has made strong moves towards Universal Scene Description (OpenUSD), including seamless integration into their pipeline…


  • Collection of animated characters showcased on building windows.

    Autodesk embraces the magic of animation at the Annecy Festival 2024

    Join Autodesk at Annecy 2024 to celebrate the creativity, innovation, and art of animaton storytelling.


  • Qvisten Animation Conquers Creative Workflow Complexities with OpenUSD

    In the distant north of Oslo, Norway, two artists in their twenties embarked on a creative journey in 1994. Within the confines of a small, drafty attic, known as a ‘kvistloft,’ they established Qvisten, a studio dedicated to stop-motion animation. Today, Qvisten produces two or three animated features every year, including their own originals, along…


  • Autodesk Maya and 3ds Max 2025 Released with Focus on Time-Saving Creative Toolsets

    In today’s media and entertainment landscape, the pursuit of top-tier quality across all forms of content shows no sign of slowing down, increasing the resources required to create characters and worlds that meet client and audience expectations.   Animation, VFX, and game development studios grapple with an ever-expanding array of personnel and tools necessary for the…


  • Q&A with Qvisten Animation CTO on Building OpenUSD Asset Pipeline to Maximize Efficiency

    Qvisten, an Oslo-based animation studio founded in 1994, produces several animated feature films every year and harbors talent from across the globe with about half of its 80-person team of artists working remotely. In mid-2023, Qvisten rebuilt its pipeline to integrate OpenUSD (Open Universal Scene Description) with Autodesk Maya and Arnold, and SideFX Houdini. The…


  • Keytarist character

    Autodesk M&E Rewind: Top 10 Highlights of 2023

    The entertainment scene never slows down, and Autodesk Media & Entertainment is committed to fuelling your creative fire, streamlining operations, and driving business growth amidst the whirlwind. Reflecting on the past year, you’ve created awesome films, shows, and games with new tools and workflows. Let’s rewind and explore the tech highlights that emerged in 2023. …


  • SpongeBob and Patrick hypnotized

    Navigating AU 2023 Digital: What to Watch

    Autodesk University is just around the corner and the likes of Artists Equity, The Mill, Mikros Animation, ShadowMachine, and more are getting ready to inspire you. What’s even better? You can snag a free digital pass to be part of all the fun from home. In the midst of a wild array of 600+ learning…


  • Autodesk’s Lead Color Scientist, Doug Walker Honored by SMPTE

    The Society of Motion Picture and Television Engineers (SMPTE) honored Autodesk’s Doug Walker with the prestigious Natalie M. and Herbert T. Kalmus Medal; Walker was also a co-recipient of the Workflow Systems Medal for OpenColorIO at the 2023 SMPTE Awards Gala. Doug is the Technology Lead for Color Science in the Autodesk Entertainment & Media…