Post-Production


  • Autodesk Maya and 3ds Max 2025 Released with Focus on Time-Saving Creative Toolsets

    In today’s media and entertainment landscape, the pursuit of top-tier quality across all forms of content shows no sign of slowing down, increasing the resources required to create characters and worlds that meet client and audience expectations.   Animation, VFX, and game development studios grapple with an ever-expanding array of personnel and tools necessary for the…


  • Keytarist character

    Autodesk M&E Rewind: Top 10 Highlights of 2023

    The entertainment scene never slows down, and Autodesk Media & Entertainment is committed to fuelling your creative fire, streamlining operations, and driving business growth amidst the whirlwind. Reflecting on the past year, you’ve created awesome films, shows, and games with new tools and workflows. Let’s rewind and explore the tech highlights that emerged in 2023. …


  • Harnessing the power of analysis, augmentation, and automation: Autodesk AI helps artists focus on their art  

    Media consumption habits have changed forever. The era of streaming, the pandemic and a new generation that considers on-demand, multi-screen, and immersive content as standard have brought about demands to the media and entertainment industry that are increasingly difficult to fulfill with traditional business and production methods. More content, more visual effects, with no more…


  • Marvel and Autodesk team up with The Mill for a new ad on Sphere 

    Ahead of Autodesk University 2023, “The Marvels” promotion takes over the new Las Vegas landmark, Sphere  


  • SpongeBob and Patrick hypnotized

    Navigating AU 2023 Digital: What to Watch

    Autodesk University is just around the corner and the likes of Artists Equity, The Mill, Mikros Animation, ShadowMachine, and more are getting ready to inspire you. What’s even better? You can snag a free digital pass to be part of all the fun from home. In the midst of a wild array of 600+ learning…


  • Autodesk’s Lead Color Scientist, Doug Walker Honored by SMPTE

    The Society of Motion Picture and Television Engineers (SMPTE) honored Autodesk’s Doug Walker with the prestigious Natalie M. and Herbert T. Kalmus Medal; Walker was also a co-recipient of the Workflow Systems Medal for OpenColorIO at the 2023 SMPTE Awards Gala. Doug is the Technology Lead for Color Science in the Autodesk Entertainment & Media…


  • Ant-Man and The Wasp: Quantumania

    Bifrost for Autodesk Maya Helps Pixomondo Streamline VFX Creation

    Global virtual production and visual effects company Pixomondo uses Bifrost for Autodesk Maya to streamline VFX delivery on many of its tentpole projects including House of the Dragon, Shazam! Fury of the Gods, and most recently, Ant-Man and The Wasp: Quantumania.  Bifrost is a visual programming environment in Maya used to create procedural simulations and…


  • OpenUSD: A path to industry-wide VFX interoperability

    At SIGGRAPH 2023, an Autodesk Vision Series panel explored Universal Scene Description (OpenUSD) and how it fosters open data exchange across the visual effects industry. The panelists, all members of the recently formed Alliance for OpenUSD (AOUSD), discussed how the technology opens the door for seamless connectivity across departments, studios, vendors and devices, helping drive…


  • Autodesk Vision Series Delves into AI and Its Role in Production   

    AI in Media & Entertainment panel at SIGGRAPH 2023: From left to right Rachael Appleton, Autodesk; Phil Barrenger, Rising Sun Pictures; Nikola Todorovic, Wonder Dynamics; Jen Hollingsworth, Flawless AI; and Mike Seymour, fxguide. While there is significant hype, and some fear around the use of AI in Hollywood, one thing is clear: AI is paving…


  • The Media & Entertainment Guide to AU 2023

    We’re thrilled to expand AU 2023 to offer a wealth of content for media and entertainment professionals to connect, interact, and discover how top studios around the world use Autodesk's Design & Make Platform to create compelling stories in animation, VFX, games, and design visualization.