{"id":1360,"date":"2013-04-05T09:30:00","date_gmt":"2013-04-05T07:30:00","guid":{"rendered":"https:\/\/blogs.autodesk.com\/villagebim\/2013\/04\/previsualisation-3ds-max-populate-ou-la-simulation-de-personnages-democratisee-pour-votre-bim.html"},"modified":"2021-02-09T23:17:35","modified_gmt":"2021-02-09T21:17:35","slug":"previsualisation-3ds-max-populate-ou-la-simulation-de-personnages-democratisee-pour-votre-bim","status":"publish","type":"post","link":"https:\/\/blogs.autodesk.com\/villagebim\/2013\/04\/previsualisation-3ds-max-populate-ou-la-simulation-de-personnages-democratisee-pour-votre-bim.html","title":{"rendered":"Pr\u00e9visualisation 3ds Max &#8211; \u00a0\u00bb Populate \u00a0\u00bb ou la simulation de personnages d\u00e9mocratis\u00e9e pour votre BIM"},"content":{"rendered":"<p>Vous souvenez-vous de Project Geppetto, cette technologie \u00e0 disposition gratuitement sur le Labs d\u2019Autodesk, qui fonctionnait dans Autodesk 3ds Max Design et qui permettait de g\u00e9n\u00e9rer de la simulation de foules et de personnages dans votre mod\u00e8le BIM ouvert dans 3ds Max Design ?<\/p>\n<p>Il semble qu\u2019elle ait fait de gros progr\u00e8s et qu\u2019elle puisse \u00eatre int\u00e9gr\u00e9e dans une prochaine version d&#039;Autodesk 3ds Max, mais seul l\u2019avenir nous le dira.<\/p>\n<p>Les personnages peuvent d\u00e9sormais avoir l\u2019impression de parler, ils peuvent monter des rampes, les g\u00e9n\u00e9ratrices de parcours peuvent \u00eatre \u00e9dit\u00e9es facilement, et on peut facilement \u00e9diter les personnages ainsi que leurs habits.<\/p>\n<p>D\u00e9couvrez tous ces progr\u00e8s dans la vid\u00e9o ci-dessous.<\/p>\n<div class=\"wlWriterEditableSmartContent\" id=\"scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:1f1c3b9f-3fa5-4a21-bfb2-ad2d1d93c16a\" style=\"margin: 0px;float: none;padding: 0px\">\n<div id=\"eacbee0d-40e9-4ac9-92a3-bbdd496b682d\" style=\"margin: 0px;padding: 0px\">\n<div>\n<\/div>\n<\/div>\n<div style=\"width: 448px;clear: both;font-size: .8em\">Populate\u2013Simulation de personnages dans Autodesk 3ds Max Design<\/div>\n<\/div>\n<p><span style=\"text-decoration: underline\">Note l\u00e9gale Autodesk (en langue anglaise) : <\/span><\/p>\n<p><em>This video is a technology preview. Autodesk wishes to caution you that this preview reflects technology research, and that actual events or results could differ materially from the preview. Also, this preview is not intended to be a promise or guarantee of future delivery of products, services or features but merely reflects technology research, which may change. Purchasing decisions should not be made based upon reliance on this preview. Autodesk does not assume any obligation to update any statements we make to reflect events that occur or circumstances that exist after the date of this technology preview.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Vous souvenez-vous de Project Geppetto, cette technologie \u00e0 disposition gratuitement sur le Labs d\u2019Autodesk, qui fonctionnait dans Autodesk 3ds Max Design et qui permettait de g\u00e9n\u00e9rer de la simulation de foules et de personnages dans votre mod\u00e8le BIM ouvert dans 3ds Max Design ? Il semble qu\u2019elle ait fait de gros progr\u00e8s et qu\u2019elle puisse [&hellip;]<\/p>\n","protected":false},"author":13092,"featured_media":2472,"menu_order":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1360","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-non-classifiee","dhig-theme--light"],"acf":[],"_links":{"self":[{"href":"https:\/\/blogs.autodesk.com\/villagebim\/wp-json\/wp\/v2\/posts\/1360","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.autodesk.com\/villagebim\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.autodesk.com\/villagebim\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.autodesk.com\/villagebim\/wp-json\/wp\/v2\/users\/13092"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.autodesk.com\/villagebim\/wp-json\/wp\/v2\/comments?post=1360"}],"version-history":[{"count":0,"href":"https:\/\/blogs.autodesk.com\/villagebim\/wp-json\/wp\/v2\/posts\/1360\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blogs.autodesk.com\/villagebim\/wp-json\/wp\/v2\/media\/2472"}],"wp:attachment":[{"href":"https:\/\/blogs.autodesk.com\/villagebim\/wp-json\/wp\/v2\/media?parent=1360"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.autodesk.com\/villagebim\/wp-json\/wp\/v2\/categories?post=1360"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.autodesk.com\/villagebim\/wp-json\/wp\/v2\/tags?post=1360"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}