
What does it take for a small animation studio to become a leader in the development and production of premium character-driven animation for feature film and TV? For Triggerfish, Africa’s largest and most awarded animation studio, the answer lies in empowering animators and embracing new technologies that let artists be artists. From automated animation pipelines to cutting-edge simulation software…
Maya

If you’re studying or teaching animation, VFX, game development, or even marketing and advertising, you know that the right tools can make all the difference—shaping how you experiment, learn, and build confidence in your skills. Making these tools accessible sparks more creativity and more voices in the world of storytelling. That’s why we’re excited to make Autodesk Flow Studio—our AI-powered tool…
Animation

“Sonic X Shadow Generations” is the latest title (released October 2024) in SEGA’s signature “Sonic the Hedgehog” character franchise. It is a video game in which “Sonic Generations” (released in 2011) is remastered in high definition for current platforms, and the new “Shadow Generations” chronicle, featuring the popular Shadow the Hedgehog (“Shadow”) character, is included…
Maya

Discover how Autodesk Flow Production Tracking (formerly ShotGrid) and Autodesk Flow Capture (formerly Moxion) give ShadowMachine the organizational superpowers to wrangle an abundance of stop-motion props and sets into a hit series. In the world of The Tiny Chef Show, Tiny Chef whips up vegan dishes from within his tree stump studio, with help from…
Animation

ALT/SHIFT studio founder, Patrick Vogel, discusses why he fell for Autodesk 3ds Max, 50 years of Adidas, using AI as a tool and not a trick, and more. When Patrick Vogel founded ALT/SHIFT nearly ten years ago, the goal was simple: make things look cool. Today, the Hamburg-based boutique studio is doing just that, creating stunning, realistic…
3ds Max

Maya now includes MotionMaker, a new motion-generation system that lets you drive the motion of your character through higher-level user input. MotionMaker uses machine learning to train on a motion dataset, and then applies that learning—along with user-provided information about a character’s current position and trajectory—to predict the next pose. With repeated predictions, the result…
Maya

Fresh off winning eight Emmys at the 77th Emmy Awards, “Severance” is celebrated for its story about the separation of work and life. But behind the scenes, its making was all about integration and collaboration. To pull this off, Sean Findley (Founder, Mango FX) and Stephen Siemens (VFX Supervisor) joined forces with Eric Leven (VFX…
3ds Max

Friday Sundae Studio is an independent game development company based in Bristol, England, founded by husband-and-wife duo Rachel and Anil Glendinning. They are currently working on their debut title, There Are No Ghosts at the Grand, which was featured at GamesCom. We sat down with co-founder and creative director Anil Glendinning, writer and director of…
Maya

The talented team at Chromatica VFX used the Golaem plug-in for Maya to populate complex battle scenes with dynamic digital characters for L’Abbaglio, a 2025 film set during Giuseppe Garibaldi’s 1860 campaign that reunified Italy. Please introduce yourself and the studio. My name is Mattia Donelli, and I am a crowd technical director at Chromatica,…
Visual Effects

In media production, speed and collaboration are everything. That’s why we’re excited to introduce a new integration between Autodesk Flow Capture and Avid Media Composer designed to streamline your editorial workflow, enabling faster turnarounds, better collaboration, and more time to focus on what you do best – creating great content. Share footage with editors immediately…
Production