• Choose the right Autodesk Flow starting point for your production bottleneck

    A connected production layer is only as valuable as the friction it removes. For some teams, that friction is slow review. For others, it’s limited production visibility, disconnected handoffs, or the time it takes to turn an idea into editable content. With Flow Capture, Flow Production Tracking, and Flow Studio, Autodesk Flow gives teams different…


  • Introducing Your New Home for Post-Production Review in Flow Production Tracking

    Every shot, asset, and animation tells a story. But before audiences ever see the final result, that work has likely gone through dozens, sometimes hundreds, of reviews. Notes are discussed, versions are compared, and stakeholders weigh in. Review isn’t simply a checkpoint, it’s where ideas evolve and creative decisions happen. Post-production teams using Flow Production…


  • Philadelphia Has Always Had the Stories. Now It Has the Tools. 

    Introducing Frame Philly — a filmmaker lab powered by Autodesk Flow Studio  PHILADELPHIA, June 2026 — Autodesk today announced Frame Philly, a filmmaker lab and storytelling challenge developed in partnership with Travori Agency, Big Picture Alliance, and Maestro Filmworks. The initiative invites emerging Philadelphia filmmakers to create short films about their city, supported by production funding, professional crew coordination, casting,…


  • From Dream to Screen: Autodesk Film, TV & Games Showreel 2026

    This past year, dream projects stopped being dreams. They became stories we could see, play, and experience.  The return of a fox-and-bunny cop duo after a decade. A Super Bowl spot that brought the kind of creature work that usually only lives in film. A trailer for an original game IP about a definitely-not-haunted hotel, made by a team of ten.  Behind every project was a story artist, an…


  • Boy and bunny sitting on a rooftop in front of a lake

    Autodesk at Annecy Animation Festival 2026: Everything Going On

    Every June, the lakeside town of Annecy becomes the heartbeat of global animation. Studios, artists, dreamers, and rabbits (the beloved unofficial Annecy mascots) descend on France for a week of talks, screenings, and the kind of conversations that make the animation industry so impossibly easy to love. Join Autodesk at the Annecy International Animation Film…


  • Project Falcon FAQ: Try the New Kitbashing Tool for Faster Creation for Free

    Getting started in 3D has traditionally meant spending time learning tools and software before ideas can take shape. But what if you could jump straight into creating — assembling instead of starting from scratch, mixing and matching parts, and seeing results in just minutes? Whether you’re a curious beginner or a professional, Autodesk’s Project Falcon…


  • Autodesk at Cannes 2026

    Autodesk at Cannes Next: Exploring What’s Next for Filmmaking and AI 

    Cannes is one of the few moments each year when the global film industry is all in one place. Along the Croisette, lovers of film come together, premiering new work, building partnerships, and exchanging ideas that help shape what comes next.  Just beyond the red carpet, Cannes Next brings together filmmakers, technologists, and industry leaders to explore how new tools are reshaping the craft of…


  • Introducing AI Rigging and Neural Layer in Autodesk Flow Studio 

    When we launched Wonder 3D, our goal was to make it easier to generate 3D assets from text and images in Flow Studio — helping creators move from idea to form faster.  Now, we’re taking the next step.  Introducing AI Rigging and Neural Layer in Flow Studio — so you can move beyond asset generation and into animation and polished results. With…


  • Uninterrupted Creativity: Cloud Rendering with Autodesk Flow Render (Tech Preview)

    Whether you’re finalizing an animation sequence or a detailed VFX shot in Autodesk Maya or 3ds Max, maintaining creative momentum is key. The ability to iterate quickly, explore ideas, and refine your work can make all the difference in the final result. With the Flow Render tech preview, Autodesk introduces a new way to keep…


  • Capcom Monster Hunter Wilds

    The Production Infrastructure Behind Capcom’s Monster Hunter Wilds: How Autodesk Tools are Used in AAA Game Development

    Original article published on Autodesk AREA Japan Monster Hunter Wilds, the latest title in the Monster Hunter series, was released in February 2025. The game’s immersive experience stems from its depiction of monster ecology across expansive locales, detailed background environments, and the dynamic gameplay of the hunters. Underpinning this immersive world is a sophisticated production…