Case Studies
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Maya Creative Helps Artifice Studio Immerse Players in the 13th Century for Legends of the Round Table
Indie game studio, Artifice, is challenging conventions with its unique concepts. The Montreal-based company struck a chord with its debut title, Sang-Froid: Tales of Werewolves, set in a fantasy French Canadian 19th universe. The game, which was released in 2012 and went on to sell over 600,000 copies, was created by “five guys working in…
Game Development
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Marvel and Autodesk team up with The Mill for a new ad on Sphere
Ahead of Autodesk University 2023, “The Marvels” promotion takes over the new Las Vegas landmark, Sphere
News
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Bifrost for Autodesk Maya Helps Pixomondo Streamline VFX Creation
Global virtual production and visual effects company Pixomondo uses Bifrost for Autodesk Maya to streamline VFX delivery on many of its tentpole projects including House of the Dragon, Shazam! Fury of the Gods, and most recently, Ant-Man and The Wasp: Quantumania. Bifrost is a visual programming environment in Maya used to create procedural simulations and…
Visual Effects
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Untold Studios Raises the Visual Bar with Collaborative Cloud Workflows
Innovation runs in Untold Studios’ DNA. The world’s first fully cloud-based creative studio strives to provide an environment where happy accidents are welcome, even encouraged. This ethos has helped the company attract diverse talent and break new ground in animation and visual effects (VFX). Since launching in 2018, the studio set out to deliver world-class…
Visual Effects
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Connecting Creative Workflows in the Cloud Helps Scale Global Production
How a global team of 1,500 artists collaborated virtually on “The Lord of the Rings: The Rings of Power” Diana Colella, executive vice president of Media & Entertainment at Autodesk, sat with Ron Ames, a producer on season one of The Amazon Prime series “The Lord of the Rings: The Rings of Power,” Ramsey Avery,…
On-Set Production