Case Studies

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  • Kpop Demo Hunters

    Sony Pictures Imageworks shows 25 years of character evolution with Autodesk Maya

    From Stuart Little to the Spider-Verse films to KPop Demon Hunters, learn how Maya helps artists create performances that resonate with audiences around the globe.  It all started with Stuart Little in 1999. For Sony Pictures Imageworks, the film marked an early turning point in its character pipeline, as the studio used a prerelease version of Autodesk Maya to build Stuart’s modeling, rigging…


  • Actor on motion capture stage to collect animation data for Maya's Bring Your Own Data feature

    AI Doesn’t Have to Mean Generic Output: How MotionMaker’s ‘Bring Your Own Data’ Amplifies Stylized Animation

    Animation has always been about more than movement. It’s about style. The little details that make an artist’s or a studio’s work recognizable as their own. And that’s exactly what’s at stake as AI animation tools start showing up in professional pipelines, where there’s a real risk everything starts to feel the same.  But what if AI could amplify your style, rather than homogenize it?…


  • 4 panelists discussing AI in animation on stage at Annecy 2026

    Can we all win? GOBELINS Paris, Wētā FX, and Autodesk discuss AI in animation

    Hear from GOBELINS Paris, Wētā FX, and Autodesk about how AI is changing day-to-day workflows while the magic of animation and storytelling remains inherently human.  AI is reshaping animation, from the tools artists use to the creative decisions studios make and the guidelines that define responsible adoption. As AI becomes part of the production pipeline, a bigger question…


  • Mr. Incredible with his gloved hands on his black mask

    Pixar evolves its legendary characters from ‘The Incredibles’ with Autodesk Maya

    Learn how character lead and film director Lou Hamou-Lhadj has refined character modeling and rigging, and how he approached updating the beloved Mr. Incredible for Incredibles 2.  When Pixar released the original The Incredibles in 2004, it immediately set a new standard for animation style and technical prowess while bringing a fresh spin to the superhero genre. The film was both a…


  • Promotional poster for Buster Boone, featuring the animated cowboy character pointing a revolver-style weapon toward the viewer, along with film festival selections and animation credits for Giovanni Crocco.

    AI motion capture for beginners: How Autodesk Flow Studio helped a NJIT student gain portfolio recognition

    AI-assisted motion capture is changing how animation students learn and create. This article explores how New Jersey Institute of Technology (NJIT) student Giovanni “Gio” Crocco used Autodesk Flow Studio and Autodesk Maya to streamline his animation workflow, iterate faster, and build a standout portfolio project using markerless motion capture.  With the Autodesk Flow Studio Education plan, eligible university students (18+) get access to everything included in the Lite tier, plus USD exports.  …


  • Capcom Monster Hunter Wilds

    The Production Infrastructure Behind Capcom’s Monster Hunter Wilds: How Autodesk Tools are Used in AAA Game Development

    Original article published on Autodesk AREA Japan Monster Hunter Wilds, the latest title in the Monster Hunter series, was released in February 2025. The game’s immersive experience stems from its depiction of monster ecology across expansive locales, detailed background environments, and the dynamic gameplay of the hunters. Underpinning this immersive world is a sophisticated production…


  • Tower in flames from Netflix's Frankenstein

    Inside the VFX of Oscar-Nominated Frankenstein with Mr. X

    Visionary director Guillermo del Toro had been dreaming about making his own adaptation of Mary Shelley’s Frankenstein for more than three decades. Best known for projects like the 2006 film Pan’s Labyrinth and The Shape of Water in 2017, Frankenstein was, he said as early as 2007, a film he “would kill to make.”  The film launched on Netflix on November 7th, and was…


  • Building the Impossible: How SOKRISPYMEDIA Used Flow Studio, Maya, and 3ds Max to Recreate the Magic of Beast Games Season 2 

    Known for defying expectations, MrBeast (a.k.a. Jimmy Donaldson) has built a career on pushing the boundaries of what content can be. Now the most popular YouTuber ever (471M subscribers and counting), he rose to global prominence through extreme challenges, high-ticket giveaways, and large-scale philanthropy. So, when Amazon Prime Video partnered with him to create Beast Games, the…


  • How BlueBolt VFX Recreated 1930s Piccadilly Circus for Downton Abbey: The Grand Finale

    If you saw Downton Abbey: The Grand Finale, you likely remember the opening moments: a majestic shot that starts by panning down the Shaftesbury Memorial Fountain, moves through 1930s Piccadilly Circus — electric with traffic, glowing with billboards, alive with crowds — before gliding into the Richmond Theatre, where a performance of Noël Coward’s operetta…


  • Nick Wilde in a suit and Judy Hopps in a dress in a scene from Zootopia 2.

    The Making of Zootopia 2 with Walt Disney Animation Studios

    After more than a century of storytelling and innovation, Walt Disney Animation Studios continues to move the medium forward with Zootopia 2. Using Autodesk Maya to build new worlds and Flow Production Tracking to keep thousands of assets in motion, more than 700 people came together to create the film now nominated for Best Animated…