Case Studies
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Zero VFX Aces Golden Globe Winning “Challengers” Movie Magic
The high-stakes world of competitive tennis sits at the heart of Director Luca Guadagino’s 2025 Golden Globe winning romantic drama “Challengers,” so naturally the film is packed with an abundance of intense match play. While lead actors Zendaya, Josh O’Connor, and Mike Faist vigorously trained to authentically portray professional-calibre athletes, select scenes required visual effects…
Visual Effects
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How Dexter Studios Optimizes Efficiency with OpenUSD and Virtual Production
Dexter Studios, a Seoul-based digital production company working on both Korean and international projects, is renowned for its virtual production and VFX work, including projects such as ‘Alienoid’, ‘Yu Yu Hakusho’, ‘Along with the Gods’, and ‘Gyeongseong Creature’. Dexter Studios has made strong moves towards Universal Scene Description (OpenUSD), including seamless integration into their pipeline…
Visual Effects
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How SQUARE ENIX leveled up its creative pipeline for the FINAL FANTASY XVI team with production management tools
SQUARE ENIX is one of the most renowned companies in the video game development industry, publishing popular franchises such as FINAL FANTASY, DRAGON QUEST, and KINGDOM HEARTS. The leadership behind cinematics for FINAL FANTASY XVI, its hit 2023 PlayStation 5 game, managed a large team of staff by successfully onboarding project management software and custom…
Case Studies
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Autodesk, in Collaboration with Lucasfilm, Unveils the Winning Droid Designs That Captivated the Galaxy
©️2024 & TM Lucasfilm Ltd. Image courtesy of Disney In May, Autodesk joined forces with Lucasfilm to launch an exciting month-long contest inviting fans to design their own droids inspired by the Star Wars universe. A thrilling celebration of creativity, innovation, and the enduring legacy of Star Wars, the groundbreaking collaboration brought together Star Wars…
Case Studies
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The Creative Impact of AI at the 8th WIA World Summit
Autodesk was a proud sponsor of Women in Animation’s 8th annual WIA World Summit at the Annecy International Animation Film Festival. This year’s conference tackled the theme “Stronger Together: The Equitable Future of Animation” and featured key industry thought leaders, filmmakers, and executives discussing emerging industry innovations and how they can support gender equity in…
Case Studies
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Unlocking greatness in game development: James Brady on leading creative teams
James Brady is a freelance artist hailing from Ireland with nine years of work in the game development industry. With experience as a Creative Lead in multiple projects, his portfolio includes a breadth of AAA and indie titles across all major consoles and on PC, plus an impressive skill set of industry-standard software such as…
Game Development
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SuperGenius Leads as a Third-Party Game Studio Through Adaptability and Growth
As a top third-party studios, SuperGenius maintains core values of adaptability, sustainability, and growth with the help of Autodesk solutions.
Game Development
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SQUARE ENIX delivers standout visuals for FINAL FANTASY XVI with the help of Autodesk solutions
We had the opportunity to talk with SQUARE ENIX how they created the hit game, FINAL FANTASY XVI.
Game Development
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LOCUS Crafts Exceptional Korean Animation with a Customizable Pipeline
LOCUS Animation Studio is making its mark on the industry by leveraging the flexibility and customization capabilities of Autodesk Design & Make software like Maya to boost productivity, create engaging animated content for a range of audiences, and build connections with their viewers.
Animation
