Golaem
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From Dream to Screen: Autodesk Film, TV & Games Showreel 2026
This past year, dream projects stopped being dreams. They became stories we could see, play, and experience. The return of a fox-and-bunny cop duo after a decade. A Super Bowl spot that brought the kind of creature work that usually only lives in film. A trailer for an original game IP about a definitely-not-haunted hotel, made by a team of ten. Behind every project was a story artist, an…
News
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A Showreel of the Year’s Peak Moments in Film, TV, and Games
This past year was full of the moments we love—binge-watching late into the night, waiting through the movie credits just in case there’s a post-credit scene, finishing every last part of a great game. That’s what happens when the year’s packed with incredible animation, visual effects, game development, and storytelling that stick with you. There…
Animation
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Crafting Crowds: Fortiche, Golaem, and the Magic of Arcane Season 2
“Fortiche” means “Ace” in French, a name chosen deliberately by co-founders Jérôme Combe, Pascal Charrue, and Arnaud Delord when they founded their animation studio Fortiche Production in 2009. Since then, they have worked tirelessly to establish Fortiche as a globally renowned animation studio. Based in Paris, Montpellier, and Las Palmas, Fortiche operates as a tightly…
Animation
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Introducing new crowd tools, AI, and connected workflows for incredible storytelling
We kicked off this month celebrating the best in storytelling—the moments that inspire and stay with us. Dune: Part Two took home the Academy Award for Best Visual Effects, a testament to the power of great stories, passion, talent, and the right tools. Now, as the month wraps up, we’re focused on making the next…
Maya