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Which Autodesk Flow Studio Tier is Right for You?
At Autodesk, we know every creative journey is different. Whether you’re crafting your first 3D model for class, launching a freelance animation business, or producing multi-shot social campaigns, Flow Studio’s flexible tiers are designed to support your unique workflow at every stage. Who’s using Flow Studio? Students & Educators For students and educators, Flow Studio…
Visual Effects
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Come find us at Booth 515 at SIGGRAPH 2025
Don’t miss your chance to meet with our experts to get your burning questions answered. See live demos of our solutions in action, including the latest AI advances in Maya and Flow Studio and collaborative cloud workflows. Booth 515 | August 12 – August 14 | Vancouver Convention Centre Tuesday, August 12th 10:00am – 1:30pm…
Events
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Autodesk at SIGGRAPH 2025
From browser-based VFX tools and AI-powered workflows to open-source innovation, we’re bringing our full creative force to SIGGRAPH 2025. Whether you’re a solo creator, a studio lead, or a tech enthusiast, this year’s show is all about empowering every creator to imagine, iterate, and inspire – without limits. Discover Autodesk Flow Studio at SIGGRAPH What…
Events
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What’s Next for Content Creation? AI Research Is the Crystal Ball
For more than two decades, Autodesk Research has been investigating how artificial intelligence can make 3D content creation simpler, faster, and ultimately, more creative. As perspectives on AI continue to evolve, from enthusiasm to concern (as outlined in Autodesk’s 2025 Design & Make Report), Autodesk remains focused on a clear goal: building technology that supports…
Game Development
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Meet MotionMaker: Maya’s New AI Animation Tool
Say goodbye to time-consuming locomotion work and hello to more creative freedom with MotionMaker, now available in Maya. It’s a new Autodesk AI powered tool that lets you guide your character’s motion with just a few keyframes or a simple motion path and iterate until it feels just right. We spoke with Evan Atherton, senior…
Maya
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A Showreel of the Year’s Peak Moments in Film, TV, and Games
This past year was full of the moments we love—binge-watching late into the night, waiting through the movie credits just in case there’s a post-credit scene, finishing every last part of a great game. That’s what happens when the year’s packed with incredible animation, visual effects, game development, and storytelling that stick with you. There…
Animation
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LAVAlabs populates Oktoberfest with Golaem
Our long time user LAVAlabs comes back with a new production “Oktoberfest: Beer and Blood” for which they recreated Munich and the “Wiesn” at the turn of the 20th century and populated it with Golaem. Can you tell us about you and your studio? My name is Christian Laskawi and I am VFX supervisor at LAVAlabs Moving…
Visual Effects
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MPC Paris drinks the Golaem Magic Potion for Asterix
Louis Maero, Crowd Simulation Lead at MPC Paris explains in details the challenges of creating 240 epic battle shots for The Astérix & Obélix: l’Empire du Milieu movie. Can you present yourself and the studio? My name is Louis Maëro, and I am currently leading the crowd simulation department at MPC Paris. MPC Paris provides…
Visual Effects
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Crafting Crowds: Fortiche, Golaem, and the Magic of Arcane Season 2
“Fortiche” means “Ace” in French, a name chosen deliberately by co-founders Jérôme Combe, Pascal Charrue, and Arnaud Delord when they founded their animation studio Fortiche Production in 2009. Since then, they have worked tirelessly to establish Fortiche as a globally renowned animation studio. Based in Paris, Montpellier, and Las Palmas, Fortiche operates as a tightly…
Animation
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Introducing new crowd tools, AI, and connected workflows for incredible storytelling
We kicked off this month celebrating the best in storytelling—the moments that inspire and stay with us. Dune: Part Two took home the Academy Award for Best Visual Effects, a testament to the power of great stories, passion, talent, and the right tools. Now, as the month wraps up, we’re focused on making the next…
Maya