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AI motion capture for beginners: How Autodesk Flow Studio helped a NJIT student gain portfolio recognition
AI-assisted motion capture is changing how animation students learn and create. This article explores how New Jersey Institute of Technology (NJIT) student Giovanni “Gio” Crocco used Autodesk Flow Studio and Autodesk Maya to streamline his animation workflow, iterate faster, and build a standout portfolio project using markerless motion capture. With the Autodesk Flow Studio Education plan, eligible university students (18+) get access to everything included in the Lite tier, plus USD exports. …
Visual Effects
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Autodesk at SIGGRAPH 2026: Everything Going On
Join us at SIGGRAPH 2026 in Los Angeles as we explore the next frontier of entertainment. Discover how AI-powered tools, new ways of collaborating across teams, and next-generation animation and VFX workflows are helping artists create the way they want to create. Catch inspiring talks at the Autodesk Vision Series July 21-22 | Los Angeles…
Events
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Introducing Your New Home for Post-Production Review in Flow Production Tracking
Every shot, asset, and animation tells a story. But before audiences ever see the final result, that work has likely gone through dozens, sometimes hundreds, of reviews. Notes are discussed, versions are compared, and stakeholders weigh in. Review isn’t simply a checkpoint, it’s where ideas evolve and creative decisions happen. Post-production teams using Flow Production…
Animation
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Philadelphia Has Always Had the Stories. Now It Has the Tools.
Introducing Frame Philly — a filmmaker lab powered by Autodesk Flow Studio PHILADELPHIA, June 2026 — Autodesk today announced Frame Philly, a filmmaker lab and storytelling challenge developed in partnership with Travori Agency, Big Picture Alliance, and Maestro Filmworks. The initiative invites emerging Philadelphia filmmakers to create short films about their city, supported by production funding, professional crew coordination, casting,…
Visual Effects
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From Dream to Screen: Autodesk Film, TV & Games Showreel 2026
This past year, dream projects stopped being dreams. They became stories we could see, play, and experience. The return of a fox-and-bunny cop duo after a decade. A Super Bowl spot that brought the kind of creature work that usually only lives in film. A trailer for an original game IP about a definitely-not-haunted hotel, made by a team of ten. Behind every project was a story artist, an…
News
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Autodesk at Cannes Next: Exploring What’s Next for Filmmaking and AI
Cannes is one of the few moments each year when the global film industry is all in one place. Along the Croisette, lovers of film come together, premiering new work, building partnerships, and exchanging ideas that help shape what comes next. Just beyond the red carpet, Cannes Next brings together filmmakers, technologists, and industry leaders to explore how new tools are reshaping the craft of…
Flow Studio
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Introducing AI Rigging and Neural Layer in Autodesk Flow Studio
When we launched Wonder 3D, our goal was to make it easier to generate 3D assets from text and images in Flow Studio — helping creators move from idea to form faster. Now, we’re taking the next step. Introducing AI Rigging and Neural Layer in Flow Studio — so you can move beyond asset generation and into animation and polished results. With…
Flow Studio
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Inside the VFX of Oscar-Nominated Frankenstein with Mr. X
Visionary director Guillermo del Toro had been dreaming about making his own adaptation of Mary Shelley’s Frankenstein for more than three decades. Best known for projects like the 2006 film Pan’s Labyrinth and The Shape of Water in 2017, Frankenstein was, he said as early as 2007, a film he “would kill to make.” The film launched on Netflix on November 7th, and was…
Case Studies
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What’s new in Maya and 3ds Max? AI-powered horses, a modern sequencer, and much more
The latest releases across Maya, 3ds Max, Flow Studio, and Arnold introduce new AI features and powerful updates across the toolset with a simple goal: make the path to great moments a little shorter. “We’re focused on making content creation easier, and AI is one way we can do that,” says Kamal Mistry, Senior Director of Product at Autodesk. “What matters…
Maya
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An Indie Filmmaker’s Workflow: Solomon W. Jagwe Builds Galiwango with Autodesk Flow Studio
In 2009, after more than a decade building skills across 3D modeling, character animation, concept art, and motion capture, Solomon W. Jagwe reached a turning point. After graduating from college in the D.C. area, he had been working for defense contractors, creating specialized game content for the U.S. Department of Defense. The work was steady,…
Maya