• Enhancing immersive experiences: The role of AI in game development 

    Article written by Steve Silver, Games Industry Strategy Manager at Autodesk Steve Silver is the Manager of Games Industry Strategy for Autodesk’s Entertainment and Media Solutions. He has worked in the gaming industry for 19 years as a Producer and QA Analyst with credits in games such as Empires and Allies, TOME: Immortal Arena, and…


  • M&E Summer Roundup

    Dive into the world of media and entertainment and our latest YouTube video content where we cover trending industry topics, fresh workflow walkthroughs, and creative artist spotlights. Tune in to our new roundups to discover unique content that interests you in VFX, animation, game development, on-set production, and more! Re-imagine reality with VFX  Watch how…


  • Autodesk at SIGGRAPH 2024

    Step into the world of the latest innovations shaping how entertainent is made today, from advances in AI to new ways of collaborating across teams.


  • Drawing outside the lines: Mikros Animation captivates global audiences with innovative animation styles

    Collaboration between the creative and technical teams at Mikros Animation allows them to create distinctive animation styles for iconic films like ‘Teenage Mutant Ninja Turtles: Mutant Mayhem’. Autodesk Design and Make software fuels their innovation and ensures they meet production deadlines with precision. Mikros Animation is a global animation studio bringing together industry-leading talent with…


  • Unlocking greatness in game development: James Brady on leading creative teams 

    James Brady is a freelance artist hailing from Ireland with nine years of work in the game development industry. With experience as a Creative Lead in multiple projects, his portfolio includes a breadth of AAA and indie titles across all major consoles and on PC, plus an impressive skill set of industry-standard software such as…


  • SuperGenius Leads as a Third-Party Game Studio Through Adaptability and Growth 

    As a top third-party studios, SuperGenius maintains core values of adaptability, sustainability, and growth with the help of Autodesk solutions.


  • Cover art of Final Fantasy XVI

    SQUARE ENIX delivers standout visuals for FINAL FANTASY XVI with the help of Autodesk solutions

    We had the opportunity to talk with SQUARE ENIX how they created the hit game, FINAL FANTASY XVI.


  • Video footage courtesy of Gamitronics

    Accelerating India’s metaverse gaming experience with Autodesk solutions

    Gamitronics is making an impact in the rapidly growing field of the metaverse. 


  • Celebrating the storytelling visionaries of Media & Entertainment

    Autodesk media and entertainment customers are more than just creators; they are the visionaries shaping the future of animation, visual effects, games, and visualization. Our annual showreel serves as a testament to their talent, creativity, and technical prowess. It spotlights the visual storytelling and passion that goes into making immersive games, binge-worthy TV shows, and…


  • LOCUS Crafts Exceptional Korean Animation with a Customizable Pipeline

    LOCUS Animation Studio is making its mark on the industry by leveraging the flexibility and customization capabilities of Autodesk Design & Make software like Maya to boost productivity, create engaging animated content for a range of audiences, and build connections with their viewers.