3ds Max


  • Project Falcon FAQ: Try the New Kitbashing Tool for Faster Creation for Free

    Getting started in 3D has traditionally meant spending time learning tools and software before ideas can take shape. But what if you could jump straight into creating — assembling instead of starting from scratch, mixing and matching parts, and seeing results in just minutes? Whether you’re a curious beginner or a professional, Autodesk’s Project Falcon…


  • Uninterrupted Creativity: Cloud Rendering with Autodesk Flow Render (Tech Preview)

    Whether you’re finalizing an animation sequence or a detailed VFX shot in Autodesk Maya or 3ds Max, maintaining creative momentum is key. The ability to iterate quickly, explore ideas, and refine your work can make all the difference in the final result. With the Flow Render tech preview, Autodesk introduces a new way to keep…


  • Building the Impossible: How SOKRISPYMEDIA Used Flow Studio, Maya, and 3ds Max to Recreate the Magic of Beast Games Season 2 

    Known for defying expectations, MrBeast (a.k.a. Jimmy Donaldson) has built a career on pushing the boundaries of what content can be. Now the most popular YouTuber ever (471M subscribers and counting), he rose to global prominence through extreme challenges, high-ticket giveaways, and large-scale philanthropy. So, when Amazon Prime Video partnered with him to create Beast Games, the…


  • An Adidas shoe render, Patrick Vogel, and a skyscraper

    German Studio ALT/SHIFT and the Art of Making Cool Look Easy with 3ds Max

    ALT/SHIFT studio founder, Patrick Vogel, discusses why he fell for Autodesk 3ds Max, 50 years of Adidas, using AI as a tool and not a trick, and more. When Patrick Vogel founded ALT/SHIFT nearly ten years ago, the goal was simple: make things look cool. Today, the Hamburg-based boutique studio is doing just that, creating stunning, realistic…