What if, instead of simply generating an image of a space, you could step inside it, find the right camera angle, shape its visual identity, and decide how an audience moves through it? That question sits at the heart of UMBRAL, a cinematic architectural visualization experiment by Didier Ramírez, created using 3D Editor + Canvas in Autodesk Flow…
Flow Studio

ALT/SHIFT studio founder, Patrick Vogel, discusses why he fell for Autodesk 3ds Max, 50 years of Adidas, using AI as a tool and not a trick, and more. When Patrick Vogel founded ALT/SHIFT nearly ten years ago, the goal was simple: make things look cool. Today, the Hamburg-based boutique studio is doing just that, creating stunning, realistic…
3ds Max