Game development


  • Waterfall made with Bifrost Liquids

    Introducing new crowd tools, AI, and connected workflows for incredible storytelling 

    We kicked off this month celebrating the best in storytelling—the moments that inspire and stay with us. Dune: Part Two took home the Academy Award for Best Visual Effects, a testament to the power of great stories, passion, talent, and the right tools. Now, as the month wraps up, we’re focused on making the next…


  • Unreliable Narrators: Balancing creativity with practicality in game development

    Creativity is truly the heart and soul of game development. But sometimes, big ideas can exceed the available resources and timelines. Despite these challenges, it’s essential to nurture an environment where creativity can thrive. Giving teams the time, space, and right tools to be creative helps bring their visions to life. This approach is a…


  • Autodesk at GDC 2025

    We are thrilled to announce our presence at GDC 2025, the leading conference for game developers! GDC provides a platform to explore the latest trends and technologies in the industry. Join us to explore the latest advancements shaping the future of game development, from AI-powered workflows to seamless integration techniques. Read on to discover what’s in…


  • World VFX Day 2024: Celebrating artistry and innovation in visual effects 

    World VFX Day is a global event celebrating artistry, talent, and innovation in visual effects. It highlights the skill and passion that goes into creating the stunning VFX work seen in blockbuster movies, TV shows, games, and more.   This year marks the second edition of the event and promises to be bigger than ever –…


  • Text reads: AU 2024 Gamerella, an image of a woman in a dinosaur onesie (part of Gamerella) on her laptop can be seen on the right-hand side.

    6 Key Takeaways from AU 2024’s “Breaking Barriers in Diversity and Games” 

    As the number of people worldwide playing video games grows exponentially, inclusivity is becoming increasingly important. At AU 2024, Gina Hara, co-founder of game initiative GAMERella and Alex Custodio, academic, author, and artist, spoke about the current state of game diversity and their development at the digital event “Breaking Barriers: A Meetup on Diversity in…


  • M&E Fall Roundup

    Welcome to the fall edition of your M&E Roundup! Explore our recent YouTube videos featuring trending industry topics and fresh workflow walkthroughs. Tune in to our new roundups to discover unique content that interests you in visual effects, animation, game development, and more! Harness the power of VFX It is no small feat to integrate…


  • Top 3 tips on developing an indie game studio from Proxima Studio founder Harvey Newman

    Proxima Studio founder and YouTube creator Harvey Newman shares what he learned about starting an indie game studio, and why it's important to create a stable pipeline, hire talented people without egos, and keep a business-first perspective.


  • Your Guide to AU 2024: Media & Entertainment

    We’re back at AU 2024: The Design & Make Conference! Autodesk University brings innovators in media & entertainment, architecture, engineering, construction, product design, and manufacturing – together – to share ideas, advance industry practices, and explore opportunities for the future. This year, media & entertainment professionals will have even more opportunities to connect, interact, and…


  • M&E Summer Roundup

    Dive into the world of media and entertainment and our latest YouTube video content where we cover trending industry topics, fresh workflow walkthroughs, and creative artist spotlights. Tune in to our new roundups to discover unique content that interests you in VFX, animation, game development, on-set production, and more! Re-imagine reality with VFX  Watch how…


  • Cover art of Final Fantasy XVI

    SQUARE ENIX delivers standout visuals for FINAL FANTASY XVI with the help of Autodesk solutions

    We had the opportunity to talk with SQUARE ENIX how they created the hit game, FINAL FANTASY XVI.