
Original article published on Autodesk AREA Japan Monster Hunter Wilds, the latest title in the Monster Hunter series, was released in February 2025. The game’s immersive experience stems from its depiction of monster ecology across expansive locales, detailed background environments, and the dynamic gameplay of the hunters. Underpinning this immersive world is a sophisticated production…
Game Development

From the towering gothic architecture of Nevermore Academy to the ferocity of its werewolves, go behind the scenes with Rodeo FX on their visual effects work for Wednesday Season 2. Using the Autodesk Media & Entertainment Collection, the team delivered immersive environments and creature effects that expand the show’s dark, iconic world that fans love.…
Visual Effects

In this chat with Lemon Sky Studios, the team walks you through how they tackled the creative workflows behind their in-house Metal Genesis game and the Playdate with Winnie the Pooh animated series. They talk about the tools they rely on, why open standards matter to them, and what they think really makes a studio…
Maya