Autodesk at SIGGRAPH 2024

5 min read

Image courtesy of André Gustavo Antunes

Worldbuilders and trailblazers assemble! We’re thrilled to be part of SIGGRAPH 2024, the hottest conference and exhibition on computer graphics and interactive techniques. Join us to hear about the latest innovations shaping how entertainment is made today, from advances in AI to new ways of collaborating across teams.

Read on to find out what awaits you.

Hear from industry experts in the Autodesk Vision Series

Image courtesy of Cinesite

July 30 – 31 | Colorado Convention Center | Room 401

Featuring special guests from Cinesite, Crafty Apes, Dexter Studios, Fin Design + Effects, Rising Sun Pictures, Rodeo FX, and Wētā FX, the Autodesk Vision Series at SIGGRAPH 2024 will delve into the latest AI advances augmenting creativity at studios, how open, connected workflows are the industry’s path forward, and the making of this year’s biggest blockbusters.

Come meet us on the showfloor!

Image courtesy of Prasanth Chundakkattil

July 30 – August 1 | Colorado Convention Center | Booth 409

Ready for a tech treat? Head to Booth 409 to meet our experts and see live demos of our latest Al-powered workflows and Autodesk industry cloud, Flow.

Tuesday, July 30th
10:00am – 11:00am
World Building with KitBash3D’s Cargo | KitBash3D

Open Job Description | AWS

Building Cities: Geospatial Workflows for 3ds Max | Mark Kauffman
10:30am – 11:00amIntro to AI Platform Wonder Studio | Wonder Dynamics
10:30am – 11:30amA Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai
11:00am – 12:00pmAccelerating Creativity – Wonder Studio in the VFX Pipeline | Wonder Dynamics
11:15am – 12:15pmFlow Wedging + Retopology | Autodesk
11:30am – 12:30pmMastering Materials with Substance 3D and Maya | Adobe

Flow Capture Overview (formerly Moxion) | Autodesk
11:30am – 1:00pmMaya USD Workflows | Autodesk
12:30pm – 1:30pmFlow Production Tracking (formerly ShotGrid) | Autodesk

My Top 10 Maxscripts for Automation in 3ds Max | Mark Kauffman
12:45pm – 1:45pmAI Agents in Design & Review with NVIDIA + VRED | NVIDIA
1:30pm – 2:30pmIntegrating with Deadline Cloud | AWS
1:30pm – 3:00pm3ds Max Tools for Indie Artists, Including a Look at TyDiffusion | Gary Davis

Wonder Studio + Content Creation Tools | Wonder Dynamics
2:00pm – 3:00pmWorld Building with KitBash3D’s Cargo | KitBash3D

DCC Workflows | 3D Connexion
3:00pm – 3:30pmUsing Flow Production Tracking (formerly ShotGrid) for Pipeline-Aware Multi-site Workflows | AWS
3:00pm – 4:00pmWhat’s New in Maya for Modeling | Autodesk
3:30pm – 4:00pmOpenRV: Using the Virtual KONA card for CDI support | AWS

Wonder Studio: On-Set Tips and Tricks | Wonder Dynamics
3:30pm – 4:30pmCase Study: Charleston St. Las Vegas | Mark Kauffman

A Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai
4:00pm-4:30pmFlame on AWS | AWS
4:00pm – 5:00pmMastering Materials with Substance 3D and Maya | Adobe
4:30pm – 5:30pmThe Shot Locker Project | AWS
4:45pm – 5:45pmAI-Powered 3D Motion Capture | RADiCAL

AI Agents in Design & Review with NVIDIA + VRED | NVIDIA
5:00pm – 6:00pmWhat’s New in Maya for Animation | Autodesk
Wednesday, July 31st
10:00am – 11:00am
World Building with KitBash3D’s Cargo | KitBash3D

My Top 10 Maxscripts for Automation in 3ds Max | Mark Kauffman
10:30am – 11:00amIntro to AI Platform Wonder Studio | Wonder Dynamics

AI-Powered 3D Motion Capture | RADiCAL
10:45am- 11:30amDeadline Cloud Demo | AWS
11:00am – 12:00pmFrom Siloes to Synergy: The Power of Autodesk Flow in Production | Autodesk

Mastering Materials with Substance 3D and Maya| Adobe

Accelerating Creativity: Wonder Studio in the VFX Pipeline | Wonder Dynamics
11:15am – 12:15pmWhat’s New in Maya | Autodesk
12:00pm – 1:00pmA Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai
12:30pm – 1:00pmIntroduction to Crowd Simulation | Golaem
12:30pm – 1:30pmCase Study: Charleston St. Las Vegas | Mark Kauffman

AI Agents in Design & Review with NVIDIA + VRED | NVIDIA
1:00pm – 2:00 pmWhat’s New in Arnold | Autodesk
1:30pm – 2:30pmMastering Materials with Substance 3D and Maya | Adobe

Flow Generative Scheduling (formerly ShotGrid) | Autodesk

Wonder Studio + Maya | Wonder Dynamics
2:00pm – 3:00pmAnimation in Maya | Sir Wade Neistadt

Flow Production Tracking (formerly ShotGrid) | Autodesk
2:30pm – 3:30pmWhat’s New in 3ds Max | Autodesk

3ds Max Tools for Indie Artists, Including a Look at TyDiffusion | Gary Davis
3:00pm – 4:00pmMaya USD Workflows | Autodesk
3:30pm – 4:00pmWonder Studio: On-Set Tips and Tricks | Wonder Dynamics
3:30pm – 4:30pmFlow Graph Engine API Joins Autodesk Platform Services | Autodesk

Building Cities: Geospatial Workflows for 3ds Max | Mark Kauffman
3:45pm – 4:45pmAI Agents in Design & Review with NVIDIA + VRED | NVIDIA
4:15pm – 5:15pmFlow Capture Overview (formerly Moxion) | Autodesk
4:30pm – 5:00pmWhat’s New in Maya for Animation | Autodesk

OpenPBR | Autodesk
4:30pm – 5:30pmA Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai
5:00pm – 6:00pmHappy Hour: Meet the M&E Team
Thursday, August 1st
10:00am – 11:00am
Animation in Maya | Sir Wade Neistadt

Building Cities: Geospatial Workflows for 3ds Max | Mark Kauffman

AI-Powered 3D Motion Capture | RADiCAL

Flow Capture Overview (formerly Moxion) | Autodesk
10:30am –
11:00am
Intro to AI Platform Wonder Studio | Wonder Dynamics
11:00am – 11:30amIntroduction to Crowd Simulation | Golaem
11:00am – 12:00pmMastering Materials with Substance 3D and Maya | Adobe

Accelerating Creativity: Wonder Studio in the VFX Pipeline | Wonder Dynamics

What’s New in Maya for Modeling | Autodesk
11:15am – 12:15pmFlow Wedging + Retopology | Autodesk
12:00pm – 1:00pmA Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai

Flow Production Tracking (formerly ShotGrid) | Autodesk
12:15pm – 1:15pmAI Agents in Design & Review with NVIDIA + VRED | NVIDIA
12:30pm – 1:30pmMy Top 10 Maxscripts for Automation in 3ds Max | Mark Kauffman
1:00pm – 2:00pmFlow Generative Scheduling | Autodesk

Wonder Studio + Maya | Wonder Dynamics

What’s New in Bifrost | Autodesk
1:30pm – 2:30pmMastering Materials with Substance 3D and Maya | Adobe

What’s New in 3ds Max | Autodesk
2:00pm – 3:00pmA Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai
2:30pm – 3:30pmAI-Powered 3D Motion Capture | RADiCAL

AI Agents in Design & Review with NVIDIA + VRED | NVIDIA
3:00pm – 3:30pmWonder Studio: On-Set Tips and Tricks | Wonder Dynamics

Join the conversation in SIGGRAPH BOFs

Image courtesy of Lenny Laubu

We’re excited to participate in several SIGGRAPH Birds of a Feather (BOFs) focused on the most prominent industry topics of yesterday, today, and tomorrow. These are informational discussions of shared interests, goals, technologies, environments, and/or backgrounds.

Open Review Initiative Discussion
Erik Strauss (Epic Games), Guillaume Brossard (Autodesk), Cottalango Leon (Sony Pictures Imageworks), and Will Vera (Walt Disney Animation Studios)

OpenColorIO Community BOF
Carol Payne (OpenColorIO) and Doug Walker (Autodesk)

Seamless Rendering Interchange in OpenUSD
Anders Langlands (NVIDIA), Carol Payne (Consultant), Adrien Herubel (Autodesk), Jonathan Stone (Lucasfilm), and Martin Enthed (Ikea)

*Requires pre-registration on SIGGRAPH website

Open Source Days

Join us at Open Source Days, the leading event hosted by the Academy Software Foundation (ASWF) dedicated to open source software for VFX, animation, and digital content creation.

Don’t miss “NanoColor – Light, Compact, OCIO-Based Color Management” featuring Autodesk’s Doug Walker, along with other presenters from OCIO, USD, and MaterialX.


But wait, there’s more! Visit our events page to see everything we have planned.