Image courtesy of André Gustavo Antunes
Worldbuilders and trailblazers assemble! We’re thrilled to be part of SIGGRAPH 2024, the hottest conference and exhibition on computer graphics and interactive techniques. Join us to hear about the latest innovations shaping how entertainment is made today, from advances in AI to new ways of collaborating across teams.
Read on to find out what awaits you.
Hear from industry experts in the Autodesk Vision Series
Image courtesy of Cinesite
July 30 – 31 | Colorado Convention Center | Room 401
Featuring special guests from Cinesite, Crafty Apes, Dexter Studios, Fin Design + Effects, Rising Sun Pictures, Rodeo FX, and Wētā FX, the Autodesk Vision Series at SIGGRAPH 2024 will delve into the latest AI advances augmenting creativity at studios, how open, connected workflows are the industry’s path forward, and the making of this year’s biggest blockbusters.
Come meet us on the showfloor!
Image courtesy of Prasanth Chundakkattil
July 30 – August 1 | Colorado Convention Center | Booth 409
Ready for a tech treat? Head to Booth 409 to meet our experts and see live demos of our latest Al-powered workflows and Autodesk industry cloud, Flow.
Tuesday, July 30th | |
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10:00am – 11:00am | World Building with KitBash3D’s Cargo | KitBash3D Open Job Description | AWS Building Cities: Geospatial Workflows for 3ds Max | Mark Kauffman |
10:30am – 11:00am | Intro to AI Platform Wonder Studio | Wonder Dynamics |
10:30am – 11:30am | A Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai |
11:00am – 12:00pm | Accelerating Creativity – Wonder Studio in the VFX Pipeline | Wonder Dynamics |
11:15am – 12:15pm | Flow Wedging + Retopology | Autodesk |
11:30am – 12:30pm | Mastering Materials with Substance 3D and Maya | Adobe Flow Capture Overview (formerly Moxion) | Autodesk |
11:30am – 1:00pm | Maya USD Workflows | Autodesk |
12:30pm – 1:30pm | Flow Production Tracking (formerly ShotGrid) | Autodesk My Top 10 Maxscripts for Automation in 3ds Max | Mark Kauffman |
12:45pm – 1:45pm | AI Agents in Design & Review with NVIDIA + VRED | NVIDIA |
1:30pm – 2:30pm | Integrating with Deadline Cloud | AWS |
1:30pm – 3:00pm | 3ds Max Tools for Indie Artists, Including a Look at TyDiffusion | Gary Davis Wonder Studio + Content Creation Tools | Wonder Dynamics |
2:00pm – 3:00pm | World Building with KitBash3D’s Cargo | KitBash3D DCC Workflows | 3D Connexion |
3:00pm – 3:30pm | Using Flow Production Tracking (formerly ShotGrid) for Pipeline-Aware Multi-site Workflows | AWS |
3:00pm – 4:00pm | What’s New in Maya for Modeling | Autodesk |
3:30pm – 4:00pm | OpenRV: Using the Virtual KONA card for CDI support | AWS Wonder Studio: On-Set Tips and Tricks | Wonder Dynamics |
3:30pm – 4:30pm | Case Study: Charleston St. Las Vegas | Mark Kauffman A Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai |
4:00pm-4:30pm | Flame on AWS | AWS |
4:00pm – 5:00pm | Mastering Materials with Substance 3D and Maya | Adobe |
4:30pm – 5:30pm | The Shot Locker Project | AWS |
4:45pm – 5:45pm | AI-Powered 3D Motion Capture | RADiCAL AI Agents in Design & Review with NVIDIA + VRED | NVIDIA |
5:00pm – 6:00pm | What’s New in Maya for Animation | Autodesk |
Wednesday, July 31st | |
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10:00am – 11:00am | World Building with KitBash3D’s Cargo | KitBash3D My Top 10 Maxscripts for Automation in 3ds Max | Mark Kauffman |
10:30am – 11:00am | Intro to AI Platform Wonder Studio | Wonder Dynamics AI-Powered 3D Motion Capture | RADiCAL |
10:45am- 11:30am | Deadline Cloud Demo | AWS |
11:00am – 12:00pm | From Siloes to Synergy: The Power of Autodesk Flow in Production | Autodesk Mastering Materials with Substance 3D and Maya| Adobe Accelerating Creativity: Wonder Studio in the VFX Pipeline | Wonder Dynamics |
11:15am – 12:15pm | What’s New in Maya | Autodesk |
12:00pm – 1:00pm | A Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai |
12:30pm – 1:00pm | Introduction to Crowd Simulation | Golaem |
12:30pm – 1:30pm | Case Study: Charleston St. Las Vegas | Mark Kauffman AI Agents in Design & Review with NVIDIA + VRED | NVIDIA |
1:00pm – 2:00 pm | What’s New in Arnold | Autodesk |
1:30pm – 2:30pm | Mastering Materials with Substance 3D and Maya | Adobe Flow Generative Scheduling (formerly ShotGrid) | Autodesk Wonder Studio + Maya | Wonder Dynamics |
2:00pm – 3:00pm | Animation in Maya | Sir Wade Neistadt Flow Production Tracking (formerly ShotGrid) | Autodesk |
2:30pm – 3:30pm | What’s New in 3ds Max | Autodesk 3ds Max Tools for Indie Artists, Including a Look at TyDiffusion | Gary Davis |
3:00pm – 4:00pm | Maya USD Workflows | Autodesk |
3:30pm – 4:00pm | Wonder Studio: On-Set Tips and Tricks | Wonder Dynamics |
3:30pm – 4:30pm | Flow Graph Engine API Joins Autodesk Platform Services | Autodesk Building Cities: Geospatial Workflows for 3ds Max | Mark Kauffman |
3:45pm – 4:45pm | AI Agents in Design & Review with NVIDIA + VRED | NVIDIA |
4:15pm – 5:15pm | Flow Capture Overview (formerly Moxion) | Autodesk |
4:30pm – 5:00pm | What’s New in Maya for Animation | Autodesk OpenPBR | Autodesk |
4:30pm – 5:30pm | A Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai |
5:00pm – 6:00pm | Happy Hour: Meet the M&E Team |
Thursday, August 1st | |
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10:00am – 11:00am | Animation in Maya | Sir Wade Neistadt Building Cities: Geospatial Workflows for 3ds Max | Mark Kauffman AI-Powered 3D Motion Capture | RADiCAL Flow Capture Overview (formerly Moxion) | Autodesk |
10:30am – 11:00am | Intro to AI Platform Wonder Studio | Wonder Dynamics |
11:00am – 11:30am | Introduction to Crowd Simulation | Golaem |
11:00am – 12:00pm | Mastering Materials with Substance 3D and Maya | Adobe Accelerating Creativity: Wonder Studio in the VFX Pipeline | Wonder Dynamics What’s New in Maya for Modeling | Autodesk |
11:15am – 12:15pm | Flow Wedging + Retopology | Autodesk |
12:00pm – 1:00pm | A Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai Flow Production Tracking (formerly ShotGrid) | Autodesk |
12:15pm – 1:15pm | AI Agents in Design & Review with NVIDIA + VRED | NVIDIA |
12:30pm – 1:30pm | My Top 10 Maxscripts for Automation in 3ds Max | Mark Kauffman |
1:00pm – 2:00pm | Flow Generative Scheduling | Autodesk Wonder Studio + Maya | Wonder Dynamics What’s New in Bifrost | Autodesk |
1:30pm – 2:30pm | Mastering Materials with Substance 3D and Maya | Adobe What’s New in 3ds Max | Autodesk |
2:00pm – 3:00pm | A Headstart to Hard-Surface Modeling with Sloyd.ai for Maya | Sloyd.ai |
2:30pm – 3:30pm | AI-Powered 3D Motion Capture | RADiCAL AI Agents in Design & Review with NVIDIA + VRED | NVIDIA |
3:00pm – 3:30pm | Wonder Studio: On-Set Tips and Tricks | Wonder Dynamics |
Join the conversation in SIGGRAPH BOFs
Image courtesy of Lenny Laubu
We’re excited to participate in several SIGGRAPH Birds of a Feather (BOFs) focused on the most prominent industry topics of yesterday, today, and tomorrow. These are informational discussions of shared interests, goals, technologies, environments, and/or backgrounds.
Open Review Initiative Discussion
Erik Strauss (Epic Games), Guillaume Brossard (Autodesk), Cottalango Leon (Sony Pictures Imageworks), and Will Vera (Walt Disney Animation Studios)
OpenColorIO Community BOF
Carol Payne (OpenColorIO) and Doug Walker (Autodesk)
Seamless Rendering Interchange in OpenUSD
Anders Langlands (NVIDIA), Carol Payne (Consultant), Adrien Herubel (Autodesk), Jonathan Stone (Lucasfilm), and Martin Enthed (Ikea)
*Requires pre-registration on SIGGRAPH website
Open Source Days
Join us at Open Source Days, the leading event hosted by the Academy Software Foundation (ASWF) dedicated to open source software for VFX, animation, and digital content creation.
Don’t miss “NanoColor – Light, Compact, OCIO-Based Color Management” featuring Autodesk’s Doug Walker, along with other presenters from OCIO, USD, and MaterialX.
But wait, there’s more! Visit our events page to see everything we have planned.