Autodesk media and entertainment customers are more than just creators; they are the visionaries shaping the future of animation, visual effects, games, and visualization. Our annual showreel serves as a testament to their talent, creativity, and technical prowess. It spotlights the visual storytelling and passion that goes into making immersive games, binge-worthy TV shows, and…
Visual Effects
LOCUS Animation Studio is making its mark on the industry by leveraging the flexibility and customization capabilities of Autodesk Design & Make software like Maya to boost productivity, create engaging animated content for a range of audiences, and build connections with their viewers.
Animation
Smashing box office records (if not the patriarchy), Director Greta Gerwig’s fantasy comedy “Barbie” realizes the iconic Mattel doll in live action for the first time. Starring Margot Robbie as the title character and Ryan Gosling as Ken, the Warner Bros. film features two distinct aesthetics: the colorful, pink-saturated Barbie Land, contrasted by the realistic,…
Visual Effects
Indie game studio Ayelet Studio creates epic journeys that honor ancient Indian legends.
Game Development
Join Autodesk at Annecy 2024 to celebrate the creativity, innovation, and art of animaton storytelling.
Animation
Autodesk’s Design and Make software has long served as the creative backbone for Jellyfish Pictures, enabling the studio to push creativity and aesthetics to new heights and expand to meet the needs of global productions.
Flow Industry Cloud
In the distant north of Oslo, Norway, two artists in their twenties embarked on a creative journey in 1994. Within the confines of a small, drafty attic, known as a ‘kvistloft,’ they established Qvisten, a studio dedicated to stop-motion animation. Today, Qvisten produces two or three animated features every year, including their own originals, along…
Animation
In today’s media and entertainment landscape, the pursuit of top-tier quality across all forms of content shows no sign of slowing down, increasing the resources required to create characters and worlds that meet client and audience expectations. Animation, VFX, and game development studios grapple with an ever-expanding array of personnel and tools necessary for the…
News
Image courtesy of The Unioverse and Swame Studio Attracting 28,000 attendees from more than 68 countries, the Game Developers Conference (GDC) brings together a truly diverse and global audience from across the games industry community each year. Autodesk was at GDC 2024 to reveal innovative tools and workflows that help game developers tackle growing complexity…
Game Development
Qvisten, an Oslo-based animation studio founded in 1994, produces several animated feature films every year and harbors talent from across the globe with about half of its 80-person team of artists working remotely. In mid-2023, Qvisten rebuilt its pipeline to integrate OpenUSD (Open Universal Scene Description) with Autodesk Maya and Arnold, and SideFX Houdini. The…
Animation