Animation
Filter by:
All filters
-

AI-Powered MotionMaker for Animation: Your Top Questions Answered
Maya now includes MotionMaker, a new motion-generation system that lets you drive the motion of your character through higher-level user input. MotionMaker uses machine learning to train on a motion dataset, and then applies that learning—along with user-provided information about a character’s current position and trajectory—to predict the next pose. With repeated predictions, the result…
Maya
-

On Land and at Sea, Chromatica VFX Brings Battle Scenes to Life
The talented team at Chromatica VFX used the Golaem plug-in for Maya to populate complex battle scenes with dynamic digital characters for L’Abbaglio, a 2025 film set during Giuseppe Garibaldi’s 1860 campaign that reunified Italy. Please introduce yourself and the studio. My name is Mattia Donelli, and I am a crowd technical director at Chromatica,…
Visual Effects
-

Which Autodesk Flow Studio Tier is Right for You?
At Autodesk, we know every creative journey is different. Whether you’re crafting your first 3D model for class, launching a freelance animation business, or producing multi-shot social campaigns, Flow Studio’s flexible tiers are designed to support your unique workflow at every stage. Who’s using Flow Studio? Students & Educators For students and educators, Flow Studio…
Visual Effects
-

Autodesk Flow Studio for All: What’s New and What It Means for You
AI for animation and VFX isn’t the future – it’s free, and it’s here. We’re thrilled to announce an exciting update to Flow Studio: For the first time ever, creators everywhere can access Flow Studio’s AI-powered animation and VFX tools for free. Whether you’re just exploring digital storytelling through content creation or running a full-scale…
News
-

Come find us at Booth 515 at SIGGRAPH 2025
Don’t miss your chance to meet with our experts to get your burning questions answered. See live demos of our solutions in action, including the latest AI advances in Maya and Flow Studio and collaborative cloud workflows. Booth 515 | August 12 – August 14 | Vancouver Convention Centre Tuesday, August 12th 10:00am – 1:30pm…
Events
-

Autodesk at SIGGRAPH 2025
From browser-based VFX tools and AI-powered workflows to open-source innovation, we’re bringing our full creative force to SIGGRAPH 2025. Whether you’re a solo creator, a studio lead, or a tech enthusiast, this year’s show is all about empowering every creator to imagine, iterate, and inspire – without limits. Discover Autodesk Flow Studio at SIGGRAPH What…
Events
-

What’s Next for Content Creation? AI Research Is the Crystal Ball
For more than two decades, Autodesk Research has been investigating how artificial intelligence can make 3D content creation simpler, faster, and ultimately, more creative. As perspectives on AI continue to evolve, from enthusiasm to concern (as outlined in Autodesk’s 2025 Design & Make Report), Autodesk remains focused on a clear goal: building technology that supports…
Game Development
-

Unit Image Crafts Superhero-Worthy Stylized Animation for Marvel Rivals Cinematic Trailer: No One Rivals Doom
When Alexandre Lerouge and his team took on the “No One Rivals Doom” cinematic trailer for Marvel Rivals, they knew they had to think outside the box. Marvel Rivals, an action-packed game where iconic heroes and villains face off in epic battles, demanded a visual style that was as bold and dynamic as its gameplay.…
Animation
-

Empowering Animators with AI Innovation: Autodesk at Annecy Film Festival 2025
The Annecy International Animation Film Festival and Market is one of the most significant global stages for animation enthusiasts and professionals, highlighting the diverse evolution and exciting future of the industry – from traditional techniques to modern workflows. Join us in Annecy France from June 8-13 to explore how AI can help you focus on…
Animation
-

A Showreel of the Year’s Peak Moments in Film, TV, and Games
This past year was full of the moments we love—binge-watching late into the night, waiting through the movie credits just in case there’s a post-credit scene, finishing every last part of a great game. That’s what happens when the year’s packed with incredible animation, visual effects, game development, and storytelling that stick with you. There…
Animation