Animation
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Solutions in the Arnold 7.1.3 Update
In this update, Arnold continues to provide you with the latest rendering support and capabilities. This update brings new and improved rendering controls and support for more features in Hydra and USD. Arnold also provides an updated scene converted for 3ds Max as well as optimization and bug fixes, giving you a more seamless experience…
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Unlock new artistic possibilities with 3ds Max
Unlock new levels of speed, efficiency, and creativity with 3ds Max. This update brings improvements to popular modifiers like Turbosmooth, Chamfer, and Spline; a new Spline Extrude functionality to increase productivity; significant performance improvements that accelerate your animation workflow; and more. Solutions in the 3ds Max 2023.1 Update: Spline Extrude Spline objects are an important…
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Channel your creativity with enhanced tools in Maya
Maya brings new ways for you to channel your creativity with enhanced tools and integrations. New Boolean operations increase workflow productivity, and Vertex Color enhancements give you better visual feedback for objects. Maya also continues to build on its USD integration for a more seamless experience across teams. Solutions in the Maya 2023.1 Update New…
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New Input Validation Capabilities in Flow Production Tracking (Formerly ShotGrid)
Flow Production Tracking’s (formerly ShotGrid) latest update introduces new Input Validation capabilities for system-created entity name fields such as Shot Code, Sequence Name, Asset Name, and more. Admins can now produce more accurate production data with these new functionalities while continuing to have a single source of truth when setting up best practices for studios…
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Driving creative excellence with modern tools in 3ds Max
3ds Max is focused on driving greater productivity, team collaboration, and modern asset creation. This update brings new modeling capabilities to the popular retopology toolset and Working Pivot, user-requested enhancements to the Autobackup system, support for glTF to accelerate real-time collaboration across teams, and more. Solutions in the 3ds Max 2023 Update: gITF support glTF is…
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Solutions in the Arnold 7.1 Update
Arnold is focused on helping you handle complex projects, customize your pipeline, and render high-quality 3D images with speed. This update brings you NVIDIA’s OptiX 7 Denoiser for consistent, high-grade denoising, as well as powerful improvements to USD, interactive rendering, and the Triplanar shader. OptiX 7 Denoiser You can quickly render life-like results on GPU…
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Tackle Your Biggest Creative Challenges with Powerful Tools in Maya
Maya equips you with modern and powerful tools to help you tackle your biggest creative challenges. This release brings an enhanced animation experience with a new toolset for drawing directly in the viewport, updates to Boolean operations to speed up modeling workflows, and improvements to deformers and component tags for better control of rigs. Maya…
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Introducing Cross-Project Asset Linking in Flow Production Tracking (Formerly ShotGrid)
In Flow Production Tracking’s (formerly ShotGrid) latest update, we’re introducing the capability to do Cross-Project Asset Linking, allowing studios to easily re-use Assets across all projects. This has an impact on Managers who promote efficiency while enabling Artists and technical teams to embrace workflows for loading the same asset across many different projects—reducing the back-and-forth needed…
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Work smarter with intuitive tools in 3ds Max
3ds Max continues to deliver high-quality enhancements that help you work smarter, not harder. This update brings an optimized File Save Performance, improvements to popular modeling tools, various Viewport enhancements, and more. Here’s what’s new in 3ds Max Smart Extrude Smart Extrude’s partial overlap cut through and merging operations have been further enhanced to help…
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Solutions in the Arnold 7 Update
The latest Arnold release amplifies rendering performance, interactivity, and reliability allowing you to deliver beautiful results faster. Performance is significantly upgraded, scalability on GPU is greatly improved, and fullframe imagers are now updated during rendering. This release also adds production-ready USD enhancements for specific procedurals and shapes in Hydra, deep AOVs, light linking, and more.…
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