Case Studies
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SQUARE ENIX delivers standout visuals for FINAL FANTASY XVI with the help of Autodesk solutions
We had the opportunity to talk with SQUARE ENIX how they created the hit game, FINAL FANTASY XVI.
Game Development
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LOCUS Crafts Exceptional Korean Animation with a Customizable Pipeline
LOCUS Animation Studio is making its mark on the industry by leveraging the flexibility and customization capabilities of Autodesk Design & Make software like Maya to boost productivity, create engaging animated content for a range of audiences, and build connections with their viewers.
Animation
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Ayelet Studio Optimizes their Games Pipeline to Evoke the Visual Magic of Ancient India
Indie game studio Ayelet Studio creates epic journeys that honor ancient Indian legends.
Game Development
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Jellyfish Pictures Looks to the Future of Cloud-Connected Workflows with Autodesk Flow
Autodesk’s Design and Make software has long served as the creative backbone for Jellyfish Pictures, enabling the studio to push creativity and aesthetics to new heights and expand to meet the needs of global productions.
Flow Industry Cloud
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Qvisten Animation Conquers Creative Workflow Complexities with OpenUSD
In the distant north of Oslo, Norway, two artists in their twenties embarked on a creative journey in 1994. Within the confines of a small, drafty attic, known as a ‘kvistloft,’ they established Qvisten, a studio dedicated to stop-motion animation. Today, Qvisten produces two or three animated features every year, including their own originals, along…
Animation
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Q&A with Qvisten Animation CTO on Building OpenUSD Asset Pipeline to Maximize Efficiency
Qvisten, an Oslo-based animation studio founded in 1994, produces several animated feature films every year and harbors talent from across the globe with about half of its 80-person team of artists working remotely. In mid-2023, Qvisten rebuilt its pipeline to integrate OpenUSD (Open Universal Scene Description) with Autodesk Maya and Arnold, and SideFX Houdini. The…
Animation
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Student Filmmakers of ArtFX School of Digital Arts Win Big at VES for ‘Silhouette’
The Visual Effects Society hosted the 22nd annual Visual Effects Society Awards on Feb. 21 at the Beverly Hilton in Beverly Hills, Calif., celebrating the most outstanding visual effects in film, television, and other media in the last year. For the 16th consecutive year, Autodesk sponsored the “Outstanding Visual Effects in a Student Project” category,…
Animation
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Maya Creative Helps Artifice Studio Immerse Players in the 13th Century for Legends of the Round Table
Indie game studio, Artifice, is challenging conventions with its unique concepts. The Montreal-based company struck a chord with its debut title, Sang-Froid: Tales of Werewolves, set in a fantasy French Canadian 19th universe. The game, which was released in 2012 and went on to sell over 600,000 copies, was created by “five guys working in…
Game Development
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Marvel and Autodesk team up with The Mill for a new ad on Sphere
Ahead of Autodesk University 2023, “The Marvels” promotion takes over the new Las Vegas landmark, Sphere
News