Case Studies


  • Severance: How ILM & Mango FX Created Emmy-Winning VFX for Season 2

    Fresh off winning eight Emmys at the 77th Emmy Awards, “Severance” is celebrated for its story about the separation of work and life. But behind the scenes, its making was all about integration and collaboration. To pull this off, Sean Findley (Founder, Mango FX) and Stephen Siemens (VFX Supervisor) joined forces with Eric Leven (VFX…


  • On Land and at Sea, Chromatica VFX Brings Battle Scenes to Life

    The talented team at Chromatica VFX used the Golaem plug-in for Maya to populate complex battle scenes with dynamic digital characters for L’Abbaglio, a 2025 film set during Giuseppe Garibaldi’s 1860 campaign that reunified Italy. Please introduce yourself and the studio. My name is Mattia Donelli, and I am a crowd technical director at Chromatica,…


  • Trust in the vision: How Autodesk Flow Capture enabled Twisted Pictures’ global workflow

    After a remarkable run of ten Saw movies over the span of 20 years, Twisted Pictures is writing a new chapter in its book of horror and suspense thrillers. Trust, starring Sophie Turner of Game of Thrones (Sansa Stark) and X-Men (Jean Gray) fame, weaves a tale of betrayal and survival for a scandalized Hollywood…


  • Unit Image Crafts Superhero-Worthy Stylized Animation for Marvel Rivals Cinematic Trailer: No One Rivals Doom

    When Alexandre Lerouge and his team took on the “No One Rivals Doom” cinematic trailer for Marvel Rivals, they knew they had to think outside the box. Marvel Rivals, an action-packed game where iconic heroes and villains face off in epic battles, demanded a visual style that was as bold and dynamic as its gameplay.…


  • How ‘SCRAP METAL’ Filmmakers Used Maya to Create a Stunning Futuristic World

    Animated short film SCRAP METAL is a testament to what’s possible with the right vision and creative tools. Showcasing the vertical metropolis of a fictional Oris City, the film is effectively the stunning 3D world created by CG Supervisor and Art Director Darko Mitev brought to life. The concept originated as a personal passion project,…


  • Ideas and Ingenuity: Behind Capcom’s In-House RE ENGINE Tools For Dragon’s Dogma 2

    In its latest open-world AAA title, Dragon’s Dogma 2, Capcom’s programmers and artists expanded on its collection of in-house game development tools to make the massive RPG more visually stunning than ever. The team found an intersection between the scale of an open-world game, the expectations of modern game graphics, and the challenges of optimized…


  • LAVAlabs populates Oktoberfest with Golaem

    Our long time user LAVAlabs comes back with a new production “Oktoberfest: Beer and Blood” for which they recreated Munich and the “Wiesn” at the turn of the 20th century and populated it with Golaem.  Can you tell us about you and your studio? My name is Christian Laskawi and I am VFX supervisor at LAVAlabs Moving…


  • MPC Paris drinks the Golaem Magic Potion for Asterix

    Louis Maero, Crowd Simulation Lead at MPC Paris explains in details the challenges of creating 240 epic battle shots for The Astérix & Obélix: l’Empire du Milieu movie. Can you present yourself and the studio? My name is Louis Maëro, and I am currently leading the crowd simulation department at MPC Paris. MPC Paris provides…


  • L’Atelier Animation populates New York streets with Golaem

    Fireheart is L’Atelier Animation’s second animated feature film about the story of a young woman New York firefighter. L’Atelier Animation populated Broadway with cars and pedestrians. Akie Prapas, Layout Supervisor, tell us about their workflow. Can you present yourself and the studio? My name is Akie Prapas – I’m a Layout Supervisor at L’Atelier Animation, which…


  • Crafting Crowds: Fortiche, Golaem, and the Magic of Arcane Season 2 

    “Fortiche” means “Ace” in French, a name chosen deliberately by co-founders Jérôme Combe, Pascal Charrue, and Arnaud Delord when they founded their animation studio Fortiche Production in 2009. Since then, they have worked tirelessly to establish Fortiche as a globally renowned animation studio.   Based in Paris, Montpellier, and Las Palmas, Fortiche operates as a tightly…