• Nick Wilde in a suit and Judy Hopps in a dress in a scene from Zootopia 2.

    The Making of Zootopia 2 with Walt Disney Animation Studios

    After more than a century of storytelling and innovation, Walt Disney Animation Studios continues to move the medium forward with Zootopia 2. Using Autodesk Maya to build new worlds and Flow Production Tracking to keep thousands of assets in motion, more than 700 people came together to create the film now nominated for Best Animated…


  • GDC 2026: From Prompt to Game-Ready 3D Assets with Autodesk Flow Studio 

    Give your imagination some dimension We’re heading to GDC 2026 from March 9–13 — and we’re bringing something special with us. As the global game development community gathers in San Francisco to shape the future of interactive experiences, we’re hosting a live workshop designed to spark fresh ideas and hands-on exploration. Join Harvey Newman — Animation…


  • A polar Bear picking Pepsi in a blind taste test

    How Framestore Created a Pepsi‑Loving Polar Bear for the Super Bowl

    When millions of people tune in for the Super Bowl, the commercials are as much a part of the culture as the game itself. For brands, the stakes couldn’t be higher. For visual effects studios, Super Bowl spots are a rare opportunity to bring full‑blown cinematic ambition to advertising. This year, one of the most…


  • Wednesday: How Rodeo FX Delivered Creature and Environment VFX for Season 2

    From the towering gothic architecture of Nevermore Academy to the ferocity of its werewolves, go behind the scenes with Rodeo FX on their visual effects work for Wednesday Season 2. Using the Autodesk Media & Entertainment Collection, the team delivered immersive environments and creature effects that expand the show’s dark, iconic world that fans love.…


  • Creating Epic Norse Battles: How Xilam Blended 2D and 3D animation on Twilight of the Gods

    Xilam Animation, a renowned French animation studio founded in 1999, has become a leader in 2D and 3D animation. The studio creates, produces, and distributes original content for children and adults alike, with its work broadcast in more than 190 countries worldwide. Xilam’s rich catalog features iconic titles such as Oggy and the Cockroaches, Zig…


  • How This 3D Artist Transformed His Animation Workflow with Flow Studio

    When you talk to Italian–Australian 3D artist Giacomo Cervi, one thing becomes clear almost immediately: he’s driven by a love of craft and a hunger to explore what’s possible. Based in Milan and working across automotive, fashion, music, and sports, his path has taken him from student to teacher to professional artist, and now to a creator who’s reshaping his animation workflow with Autodesk Flow…


  • 8 Tips for Getting the Most out of Autodesk Flow Studio 

    Just getting started with Flow Studio? These tips and tricks—from filming basics and platform best practices—are here if you need a little extra guidance to get the best results. 1. Dress for AI Mocap Success  Clothing with clear contrast and a good fit can help movement read more clearly. Keeping the performer visible from head…


  • Remote production, secure workflows: Securing IP in a world of distributed production

    At first, the shift to remote collaboration in media and entertainment was gradual – an experiment in efficiency. Studios sent animation jobs overseas, split VFX work across vendors, and slowly built the connective tissue of global pipelines.  Then came the pandemic in 2020, and that slow evolution became a sprint. Practically overnight, bedrooms became edit bays and dining room tables turned into production offices. Rendering moved to…


  • Creating an Anime Short in Just 3 Days with Autodesk Flow Studio

    Creative projects don’t always begin with ideal conditions. Sometimes they start with a tight deadline, a small room, and a simple question: What can I make with the tools I already have?  That was the starting point for SWITCH, a short animation created by Masahiro Yoshida, technical sales for Flow Studio at Autodesk Japan. Designed for an exhibition at…


  • Getting Comfortable with AI: From Class Projects to Portfolios 

    AI isn’t the distant, sci-fi concept it used to be. It’s in your phone, your editing tools, your social feeds — and now, it’s showing up in your creative projects. It’s rapidly becoming one of the most powerful tools available to students, whether you’re making a short film for class, designing worlds for a game prototype, creating content for a brand, or just experimenting for fun. …