In today’s media and entertainment landscape, the pursuit of top-tier quality across all forms of content shows no sign of slowing down, increasing the resources required to create characters and worlds that meet client and audience expectations. Animation, VFX, and game development studios grapple with an ever-expanding array of personnel and tools necessary for the…
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Image courtesy of The Unioverse and Swame Studio Attracting 28,000 attendees from more than 68 countries, the Game Developers Conference (GDC) brings together a truly diverse and global audience from across the games industry community each year. Autodesk was at GDC 2024 to reveal innovative tools and workflows that help game developers tackle growing complexity…
Game Development
Qvisten, an Oslo-based animation studio founded in 1994, produces several animated feature films every year and harbors talent from across the globe with about half of its 80-person team of artists working remotely. In mid-2023, Qvisten rebuilt its pipeline to integrate OpenUSD (Open Universal Scene Description) with Autodesk Maya and Arnold, and SideFX Houdini. The…
Animation
The Visual Effects Society hosted the 22nd annual Visual Effects Society Awards on Feb. 21 at the Beverly Hilton in Beverly Hills, Calif., celebrating the most outstanding visual effects in film, television, and other media in the last year. For the 16th consecutive year, Autodesk sponsored the “Outstanding Visual Effects in a Student Project” category,…
Animation
Are you a 3D artist or a rendering enthusiast looking to stay up-to-date with the latest advancements in the industry? Look no further! Here is your all-in-one place to access our research papers and explore the groundbreaking work that has been done in the field. Motion Blur Corner Cases Christopher Kulla and Thiago Ize This…
Animation
The entertainment scene never slows down, and Autodesk Media & Entertainment is committed to fuelling your creative fire, streamlining operations, and driving business growth amidst the whirlwind. Reflecting on the past year, you’ve created awesome films, shows, and games with new tools and workflows. Let’s rewind and explore the tech highlights that emerged in 2023. …
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Indie game studio, Artifice, is challenging conventions with its unique concepts. The Montreal-based company struck a chord with its debut title, Sang-Froid: Tales of Werewolves, set in a fantasy French Canadian 19th universe. The game, which was released in 2012 and went on to sell over 600,000 copies, was created by “five guys working in…
Game Development
Arnold 7.2.5 is here! The latest release brings a much-improved GPU renderer, faster volume rendering, high quality curves, light AOVs in the toon shader, a text overlay imager, USDZ, and many more user experience improvements. Dive into the latest enhancements and updates below! Access a redesigned GPU Renderer GPU rendering Arnold gets a complete overhaul,…
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Media consumption habits have changed forever. The era of streaming, the pandemic and a new generation that considers on-demand, multi-screen, and immersive content as standard have brought about demands to the media and entertainment industry that are increasingly difficult to fulfill with traditional business and production methods. More content, more visual effects, with no more…
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Ahead of Autodesk University 2023, “The Marvels” promotion takes over the new Las Vegas landmark, Sphere
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