• Ant-Man and The Wasp: Quantumania

    Bifrost for Autodesk Maya Helps Pixomondo Streamline VFX Creation

    Global virtual production and visual effects company Pixomondo uses Bifrost for Autodesk Maya to streamline VFX delivery on many of its tentpole projects including House of the Dragon, Shazam! Fury of the Gods, and most recently, Ant-Man and The Wasp: Quantumania.  Bifrost is a visual programming environment in Maya used to create procedural simulations and…


  • OpenUSD: A path to industry-wide VFX interoperability

    At SIGGRAPH 2023, an Autodesk Vision Series panel explored Universal Scene Description (OpenUSD) and how it fosters open data exchange across the visual effects industry. The panelists, all members of the recently formed Alliance for OpenUSD (AOUSD), discussed how the technology opens the door for seamless connectivity across departments, studios, vendors and devices, helping drive…


  • Autodesk Vision Series Delves into AI and Its Role in Production   

    AI in Media & Entertainment panel at SIGGRAPH 2023: From left to right Rachael Appleton, Autodesk; Phil Barrenger, Rising Sun Pictures; Nikola Todorovic, Wonder Dynamics; Jen Hollingsworth, Flawless AI; and Mike Seymour, fxguide. While there is significant hype, and some fear around the use of AI in Hollywood, one thing is clear: AI is paving…


  • The Media & Entertainment Guide to AU 2023

    We’re thrilled to expand AU 2023 to offer a wealth of content for media and entertainment professionals to connect, interact, and discover how top studios around the world use Autodesk's Design & Make Platform to create compelling stories in animation, VFX, games, and design visualization.


  • Untold Studios Raises the Visual Bar with Collaborative Cloud Workflows

    Innovation runs in Untold Studios’ DNA. The world’s first fully cloud-based creative studio strives to provide an environment where happy accidents are welcome, even encouraged. This ethos has helped the company attract diverse talent and break new ground in animation and visual effects (VFX). Since launching in 2018, the studio set out to deliver world-class…


  • Autodesk Flame Adopts Next-Gen Graphics Technology for Increased Performance

    With the rise of increasingly complex projects, VFX studios need to iterate faster, increase efficiency, and reduce friction in their pipeline to meet industry demands. By leveraging next-generation graphics technology, artists can run their applications with increased performance to meet their deadlines. In the latest update, Autodesk Flame Family moves to next generation graphics frameworks…


  • Connecting Creative Workflows in the Cloud Helps Scale Global Production

    How a global team of 1,500 artists collaborated virtually on “The Lord of the Rings: The Rings of Power” Diana Colella, executive vice president of Media & Entertainment at Autodesk, sat with Ron Ames, a producer on season one of The Amazon Prime series “The Lord of the Rings: The Rings of Power,” Ramsey Avery,…


  • Render Colorful, Life-Like Results With Updates to Arnold

    Autodesk is focused on helping you deliver highest-quality production values and improve pipeline flexibility and scalability. With Arnold 7.2 and 7.2.1, you can enjoy native support for Apple silicon in Maya as well as stregthened USD and MaterialX support. Plus, a new distance shader and enhancements to color management workflows in 3ds Max empower you…


  • Image of lighthouse fading into an image of two men discussing

    New Flame Capabilities Help Centralize Cloud-Enabled Finishing and VFX Workflows

    As demand for high-quality content continues to rise, post-production houses are adopting cloud infrastructure and workflows to connect globally dispersed talent and scale for new creative and logistical challenges. As projects grow, lead artists have more stakeholders, tools, and data to juggle than ever before — accentuating the need for a connected, collaborative, and creative…


  • 3ds Max 2023.3 Update Sword in the Stone image courtesy of Lucas Maxfield

    Produce your best work with 3ds Max.

    Create stunning visuals in 3ds Max with enhanced rendering tools, increased import/export synchronization, speed improvements and more. The new Organic Noise OSL map paired with the new 2D & 3D Randomizer OSL maps enhances the look of your scenes – bridging the divide between fiction and reality. Additionally, speed improvements to polygon mesh to triangle…