Maya


  • There Are No Ghosts at the Grand (or are there?): Friday Sundae on making their debut game

    Friday Sundae Studio is an independent game development company based in Bristol, England, founded by husband-and-wife duo Rachel and Anil Glendinning. They are currently working on their debut title, There Are No Ghosts at the Grand, which was featured at GamesCom. We sat down with co-founder and creative director Anil Glendinning, writer and director of…


  • On Land and at Sea, Chromatica VFX Brings Battle Scenes to Life

    The talented team at Chromatica VFX used the Golaem plug-in for Maya to populate complex battle scenes with dynamic digital characters for L’Abbaglio, a 2025 film set during Giuseppe Garibaldi’s 1860 campaign that reunified Italy. Please introduce yourself and the studio. My name is Mattia Donelli, and I am a crowd technical director at Chromatica,…


  • Meet MotionMaker: Maya’s New AI Animation Tool

    Say goodbye to time-consuming locomotion work and hello to more creative freedom with MotionMaker, now available in Maya. It’s a new Autodesk AI powered tool that lets you guide your character’s motion with just a few keyframes or a simple motion path and iterate until it feels just right. We spoke with Evan Atherton, senior…


  • Unit Image Crafts Superhero-Worthy Stylized Animation for Marvel Rivals Cinematic Trailer: No One Rivals Doom

    When Alexandre Lerouge and his team took on the “No One Rivals Doom” cinematic trailer for Marvel Rivals, they knew they had to think outside the box. Marvel Rivals, an action-packed game where iconic heroes and villains face off in epic battles, demanded a visual style that was as bold and dynamic as its gameplay.…


  • Empowering Animators with AI Innovation: Autodesk at Annecy Film Festival 2025

    The Annecy International Animation Film Festival and Market is one of the most significant global stages for animation enthusiasts and professionals, highlighting the diverse evolution and exciting future of the industry – from traditional techniques to modern workflows. Join us in Annecy France from June 8-13 to explore how AI can help you focus on…


  • A Showreel of the Year’s Peak Moments in Film, TV, and Games

    This past year was full of the moments we love—binge-watching late into the night, waiting through the movie credits just in case there’s a post-credit scene, finishing every last part of a great game. That’s what happens when the year’s packed with incredible animation, visual effects, game development, and storytelling that stick with you. There…


  • How ‘SCRAP METAL’ Filmmakers Used Maya to Create a Stunning Futuristic World

    Animated short film SCRAP METAL is a testament to what’s possible with the right vision and creative tools. Showcasing the vertical metropolis of a fictional Oris City, the film is effectively the stunning 3D world created by CG Supervisor and Art Director Darko Mitev brought to life. The concept originated as a personal passion project,…


  • LAVAlabs populates Oktoberfest with Golaem

    Our long time user LAVAlabs comes back with a new production “Oktoberfest: Beer and Blood” for which they recreated Munich and the “Wiesn” at the turn of the 20th century and populated it with Golaem.  Can you tell us about you and your studio? My name is Christian Laskawi and I am VFX supervisor at LAVAlabs Moving…


  • MPC Paris drinks the Golaem Magic Potion for Asterix

    Louis Maero, Crowd Simulation Lead at MPC Paris explains in details the challenges of creating 240 epic battle shots for The Astérix & Obélix: l’Empire du Milieu movie. Can you present yourself and the studio? My name is Louis Maëro, and I am currently leading the crowd simulation department at MPC Paris. MPC Paris provides…


  • L’Atelier Animation populates New York streets with Golaem

    Fireheart is L’Atelier Animation’s second animated feature film about the story of a young woman New York firefighter. L’Atelier Animation populated Broadway with cars and pedestrians. Akie Prapas, Layout Supervisor, tell us about their workflow. Can you present yourself and the studio? My name is Akie Prapas – I’m a Layout Supervisor at L’Atelier Animation, which…