Maya


  • Promotional poster for Buster Boone, featuring the animated cowboy character pointing a revolver-style weapon toward the viewer, along with film festival selections and animation credits for Giovanni Crocco.

    AI motion capture for beginners: How Autodesk Flow Studio helped a NJIT student gain portfolio recognition

    AI-assisted motion capture is changing how animation students learn and create. This article explores how New Jersey Institute of Technology (NJIT) student Giovanni “Gio” Crocco used Autodesk Flow Studio and Autodesk Maya to streamline his animation workflow, iterate faster, and build a standout portfolio project using markerless motion capture.  With the Autodesk Flow Studio Education plan, eligible university students (18+) get access to everything included in the Lite tier, plus USD exports.  …


  • Project Falcon FAQ: Try the New Kitbashing Tool for Faster Creation for Free

    Getting started in 3D has traditionally meant spending time learning tools and software before ideas can take shape. But what if you could jump straight into creating — assembling instead of starting from scratch, mixing and matching parts, and seeing results in just minutes? Whether you’re a curious beginner or a professional, Autodesk’s Project Falcon…


  • Uninterrupted Creativity: Cloud Rendering with Autodesk Flow Render (Tech Preview)

    Whether you’re finalizing an animation sequence or a detailed VFX shot in Autodesk Maya or 3ds Max, maintaining creative momentum is key. The ability to iterate quickly, explore ideas, and refine your work can make all the difference in the final result. With the Flow Render tech preview, Autodesk introduces a new way to keep…


  • Capcom Monster Hunter Wilds

    The Production Infrastructure Behind Capcom’s Monster Hunter Wilds: How Autodesk Tools are Used in AAA Game Development

    Original article published on Autodesk AREA Japan Monster Hunter Wilds, the latest title in the Monster Hunter series, was released in February 2025. The game’s immersive experience stems from its depiction of monster ecology across expansive locales, detailed background environments, and the dynamic gameplay of the hunters. Underpinning this immersive world is a sophisticated production…


  • Building the Impossible: How SOKRISPYMEDIA Used Flow Studio, Maya, and 3ds Max to Recreate the Magic of Beast Games Season 2 

    Known for defying expectations, MrBeast (a.k.a. Jimmy Donaldson) has built a career on pushing the boundaries of what content can be. Now the most popular YouTuber ever (471M subscribers and counting), he rose to global prominence through extreme challenges, high-ticket giveaways, and large-scale philanthropy. So, when Amazon Prime Video partnered with him to create Beast Games, the…


  • How BlueBolt VFX Recreated 1930s Piccadilly Circus for Downton Abbey: The Grand Finale

    If you saw Downton Abbey: The Grand Finale, you likely remember the opening moments: a majestic shot that starts by panning down the Shaftesbury Memorial Fountain, moves through 1930s Piccadilly Circus — electric with traffic, glowing with billboards, alive with crowds — before gliding into the Richmond Theatre, where a performance of Noël Coward’s operetta…


  • What Makes Us Human? ArtFX’s Azimuth Answers with Heart – and Wins at the 24th VES Awards

    In a year defined by conversations about AI, identity, and what makes us human, one student film dared to ask a deeply personal question: If technology could recreate someone you love, would that be enough? Last night, the Visual Effects Society celebrated the 24th annual VES Awards, honoring exceptional artistry and innovation across film, television,…


  • Wednesday: How Rodeo FX Delivered Creature and Environment VFX for Season 2

    From the towering gothic architecture of Nevermore Academy to the ferocity of its werewolves, go behind the scenes with Rodeo FX on their visual effects work for Wednesday Season 2. Using the Autodesk Media & Entertainment Collection, the team delivered immersive environments and creature effects that expand the show’s dark, iconic world that fans love.…


  • Creating Epic Norse Battles: How Xilam Blended 2D and 3D animation on Twilight of the Gods

    Xilam Animation, a renowned French animation studio founded in 1999, has become a leader in 2D and 3D animation. The studio creates, produces, and distributes original content for children and adults alike, with its work broadcast in more than 190 countries worldwide. Xilam’s rich catalog features iconic titles such as Oggy and the Cockroaches, Zig…


  • Animating the Frontier: Realism and rigging in 1923 with WeFX

    On Taylor Sheridan’s Yellowstone prequel series, 1923, the Dutton family and other protagonists are under constant pressure from the encroachments of the modern world. One mistake, and they could end up shot, drowned, frozen to death, or mercifully, arrested. It’s fitting then that when WeFX had to complete 20 VFX shots in about three months…