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2 min read
Dive into the world of media and entertainment and our latest YouTube video content where we cover trending industry topics, fresh workflow walkthroughs, and creative artist spotlights. Tune in to our new roundups to discover unique content that interests you in VFX, animation, game development, on-set production, and more!
Watch how to create a dusty explosion with Bifrost, Autodesk Maya’s procedural programming environment for visual effects. In this video, Phil Radford walks through how he uses Bifrost to add and color particles, simulate an effect, and render the final scene with Autodesk Arnold, Maya’s integrated renderer.
In this interview, Autodesk’s Jonah Friedman answers your Bifrost for Maya questions, and shares how the tool can be used to procedurally create high-quality, art directable visual effects and rigs that change the game.
Join animator Fabio De Proft as he guides you through the process of animating a creature, like this dragon, using Autodesk Maya’s artist-friendly animation tools like the Graph Editor and Motion Trails. Unleash your creativity as you bring your creature to life.
Framestore Animation Supervisor, Nathan McConnel, showcases how Maya’s powerful animation capabilities enable the Bafta and Oscar award-winning studio to push creative boundaries and blend reality with CG elements to bring iconic character heroes like Rocket and Groot to life.
In this video series, 3D Technical Director and Trainer, Paul Neale, reveals techniques to increase your efficiency by creating procedurally generated environments with Autodesk 3ds Max. Explore how you can boost the speed and quantity of creative iterations you can make on a project, like this game set.
Step inside Ayelet Studio and learn how a small indie team used high-fidelity assets to immerse players into the legends of ancient India, with the help of Autodesk solutions, in “Unsung Empires: The Cholas”. Learn about their effective resource planning strategies and how they skillfully handled large data sets to preserve culturally significant elements without compromising the game’s performance.
Learn how Flow Capture (formerly Moxion) simplifies the production process and brings remote teams together for easy collaboration and uninterrupted artistry. From initial on-set image capture to final post, examine the role of Flow Capture as a collaboration tool for animation, visual effects, and video game productions.
Subscribe to the Autodesk Media & Entertainment YouTube channel to enjoy exciting content. From on-demand sessions, such as industry events like GDC, to more How I Made It series for Maya and 3ds Max, explore how to unleash your creativity and push the limits of what’s possible.
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