Game Development


  • Meet MotionMaker: Maya’s New AI Animation Tool

    Say goodbye to time-consuming locomotion work and hello to more creative freedom with MotionMaker, now available in Maya. It’s a new Autodesk AI powered tool that lets you guide your character’s motion with just a few keyframes or a simple motion path and iterate until it feels just right. We spoke with Evan Atherton, senior…


  • A Showreel of the Year’s Peak Moments in Film, TV, and Games

    This past year was full of the moments we love—binge-watching late into the night, waiting through the movie credits just in case there’s a post-credit scene, finishing every last part of a great game. That’s what happens when the year’s packed with incredible animation, visual effects, game development, and storytelling that stick with you. There…


  • Ideas and Ingenuity: Behind Capcom’s In-House RE ENGINE Tools For Dragon’s Dogma 2

    In its latest open-world AAA title, Dragon’s Dogma 2, Capcom’s programmers and artists expanded on its collection of in-house game development tools to make the massive RPG more visually stunning than ever. The team found an intersection between the scale of an open-world game, the expectations of modern game graphics, and the challenges of optimized…


  • Waterfall made with Bifrost Liquids

    Introducing new crowd tools, AI, and connected workflows for incredible storytelling 

    We kicked off this month celebrating the best in storytelling—the moments that inspire and stay with us. Dune: Part Two took home the Academy Award for Best Visual Effects, a testament to the power of great stories, passion, talent, and the right tools. Now, as the month wraps up, we’re focused on making the next…


  • Unreliable Narrators: Balancing creativity with practicality in game development

    Creativity is truly the heart and soul of game development. But sometimes, big ideas can exceed the available resources and timelines. Despite these challenges, it’s essential to nurture an environment where creativity can thrive. Giving teams the time, space, and right tools to be creative helps bring their visions to life. This approach is a…


  • Autodesk at GDC 2025

    We are thrilled to announce our presence at GDC 2025, the leading conference for game developers! GDC provides a platform to explore the latest trends and technologies in the industry. Join us to explore the latest advancements shaping the future of game development, from AI-powered workflows to seamless integration techniques. Read on to discover what’s in…


  • TEKKEN 8: Legacy Meets Innovation with the Combined Power of Maya and Unreal Engine

    As the newest title in the decades-old iconic fighting game series, TEKKEN 8 faced the challenge of bringing its unique style onto home consoles, which required a higher quality of art direction and production. Developers at Bandai Namco upgraded and streamlined their production processes with powerful visual production tools and game engines to create a…


  • Unreliable Narrators maximize game development efficiency with Autodesk’s interoperable solutions

    Unreliable Narrators is an indie game studio from Quebec, passionate about creating narrative-driven games that highlight the voices of underrepresented communities. Their mission is to explore history from the viewpoint of the forgotten, bringing the past to life with engaging and immersive gameplay. In our latest video, we sit down with the talented team at…


  • ‘Granblue Fantasy: Relink’ brings iconic 2D aesthetics into 3D with flexible creative tools

    While translating a 2D style into a 3D world for the 2024 role-playing game ‘Granblue Fantasy: Relink,’ video game development studio Cygames used unique modeling tools and techniques within a larger suite of animation solutions, perfecting a highly-stylized and immersive look. Translated from Japanese. Read the original story in Japanese here. ‘Granblue Fantasy: Relink’ set…


  • Text reads: AU 2024 Gamerella, an image of a woman in a dinosaur onesie (part of Gamerella) on her laptop can be seen on the right-hand side.

    6 Key Takeaways from AU 2024’s “Breaking Barriers in Diversity and Games” 

    As the number of people worldwide playing video games grows exponentially, inclusivity is becoming increasingly important. At AU 2024, Gina Hara, co-founder of game initiative GAMERella and Alex Custodio, academic, author, and artist, spoke about the current state of game diversity and their development at the digital event “Breaking Barriers: A Meetup on Diversity in…