Welcome to the fall edition of your M&E Roundup! Explore our recent YouTube videos featuring trending industry topics and fresh workflow walkthroughs. Tune in to our new roundups to discover unique content that interests you in visual effects, animation, game development, and more!
Harness the power of VFX
It is no small feat to integrate a new content creation discipline into a VFX pipeline, especially one as transformative as AI. Join Head of Technology, Alex Meddick, and Machine Learning 2D Supervisor, Robert Beveridge, as they share how Rising Sun Pictures embraced machine learning to give storytellers more creative freedom.
Watch VFX Supervisor, Stuart White, share how a free-thinking director, liberal use of open standards like OpenUSD, MaterialX, and OCIO, alongside Autodesk Flow Production Tracking (formerly ShotGrid) and Maya, put grease on the digital wheels of recent major motion picture film project, The Creator.
Get your fins and flippers ready! Phil Radford is back with another exciting ‘How I Made It in Maya’ video. This time, he shows how you can use Bifrost’s MPM Solver to easily simulate fluids and go even further by morphing them into playful sea mammals.
Bring animated imaginations to life
In this interview, Autodesk’s Principal Product Manager for Animation, Lance Thornton, sits down to discuss the state of the animation industry and how new tools in Maya can transform original ideas into extraordinary stories.
Explore how AI can supercharge your rigging and animation work. Get an overview of Autodesk Maya’s ML Deformer for quickly approximating complex deformation systems to speed up character rig posing and playback, followed by a preview of exciting motion generation research for animators in Maya.
Bringing large 3D cityscapes to life requires equally mighty tools. Join Out Left Productions as they reveal how they leveraged Maya to create the futuristic Oris City from their upcoming animated short film, SCRAP METAL.
Unleash exciting game experiences
In this interview, Logan Foster, Autodesk’s Product Owner for Modeling, discusses the current state of the games industry and highlights how Autodesk’s robust and versatile tools, like 3ds Max and Maya, empower game artists to create immersive worlds and captivating gameplay experiences.
Learn from 3D Technical Director and Trainer, Paul Neale, as he shares his top 10 golden rules for easier modeling in 3ds Max. Discover how procedural modeling in 3ds Max can shorten production time, allowing you to focus on unleashing your creativity.
Accelerate productivity and elevate creativity
Discover how Autodesk Flow Generative Scheduling, powered by Autodesk AI, can generate multiple resource-optimized schedules, evaluate trade-offs, adapt your schedule of choice as project scopes change, and send it to Flow Production Tracking with unparalleled speed.
Hear from WeFX Production Development Manager Leanna Kruse and Production Manager Lynn Sibley how Flow Production Tracking’s production management capabilities transformed their creative process and enabled the VFX studio to accelerate project deployment, optimize resources, and navigate growing client demand.
Until next time…
Subscribe to the Autodesk Media & Entertainment YouTube channel to enjoy exciting content, such as on-demand sessions from industry events like SIGGRAPH and ‘How I Made It’ series for Maya and 3ds Max. Discover how you can unleash your creativity and push the limits of what’s possible.