• ALIAS Create VR: VR review (video 5)

    You’ve created the concept, refined it, reviewed for your own feedback, set the scene—now it’s time to share. Create VR offers the potential for collaborative reviews in VRED, and when your model is fully rendered, you have more sightlines on what you want to edit.   Our final video in this series covers the basics…


  • ALIAS Create VR: Setting the scene (video 4)

    An integral part of any workflow is rendering, where we can see a refined model painted, in the right environment, with appropriate lighting. It’s hard to fully capture the value this offers: the reality of seeing your rendered, photorealistic model in VR, being able to vary paint colors, and being in this immersive environment to…


  • ALIAS Create VR: Review and feedback (video 2)

    Create VR doesn’t just make concepts and refinement easier. It’s also a powerful evaluation tool, letting you see your model at a 1:1 scale in a true immersive environment can save time and costs for evaluation. Our third video is about evaluating and reviewing your work in Create VR. We’ll talk through how to start…


  • ALIAS Create VR: Creating a concept (video 1)

    We introduced you to our new modeling workflow, Alias Create VR, with a short overview. Now we get to go deeper. We start with Video 1, Creating a Concept. Here, you’ll learn how to get started and then dive into how to create a new layer for the curve network or a wheel design with…


  • ALIAS Create VR: New modeling workflow

    An exciting feature of both Alias 2020 and 2021 is a new modeling workflow, Alias Create VR. In this 5-video series, we’ll cover some of the fundamentals of this modeling toolset so that you can begin getting the most of it now. Here’s a short overview of Create VR. In the coming weeks, we’ll be…


  • Project Sugarhill: Technical preview 6

    Project Sugarhill from Autodesk is a technical preview of immersive (VR) conceptual design tools. The goal of Project Sugarhill is to allow artists and designers to start their creative process directly in 3D.  Using simple curve, surfacing and sculpting tools users can explore form and shape while being fully immersed alongside their design.  3D sketches and…


  • Tobias France: Automotive sketch to render in SketchBook

    Tobias France of Bias Design is back again with a time lapse of his sketch-to-render journey.  In this video, Tobias demonstrates his process of turning a fun doodle into an elaborate rendering inspired by the GT40 Shelby Daytona Coupe. From cleaning up his sketch, to laying on base colours, adjusting structure, and adding highlights, Tobias…


  • SketchBook: Design inspiration with Tobias France

    Tobias France graduated from Cleveland Institute of Art and began his career in Dearborn Michigan with Ford Motor Company, contributing to exterior design projects, including Ford Focus and Ford Fusion. Tobias followed his passion to Japan where he spent six years as a key creative designer on Mazda’s design teams responsible for developing the “Nagare”…


  • Graphic recording with Autodesk SketchBook

      What is Graphic Recording?   Tracey Levasseur lives in Canada and is a Senior Business Analyst with DecisionWorks, Inc. She has a passion for doodling and has incorporated it into her work as an analyst to assist her clients with turning their vision into action through visualization. Learn more about Tracey: Twitter: @TraceyLevasseur LinkedIn:…


  • Industrial design: From sketch to concept model

    Saharudin Busri is Head of Industrial Design at MIMOS Berhad in Kuala Lumpur, a company under the Ministry of International Trade and Industry, Malaysia.  He graduated with his MA in Automotive Design with distinction from Coventry University UK.  He has worked as an automotive designer at Proton Malaysia and has received numerous Red Dot Design…