Severance: How ILM & Mango FX Created Emmy-Winning VFX for Season 2

1 min read

Image courtesy of Apple

Fresh off winning eight Emmys at the 77th Emmy Awards, “Severance” is celebrated for its story about the separation of work and life. But behind the scenes, its making was all about integration and collaboration.

To pull this off, Sean Findley (Founder, Mango FX) and Stephen Siemens (VFX Supervisor) joined forces with Eric Leven (VFX Supervisor, Industrial Light & Magic) to craft some of the series’ most striking moments. Watch the video (below) to learn how.

The scale of the work was enormous: nine weeks per episode, more than 3,000 VFX shots, and the equivalent of producing 5 feature films in the time it normally takes to make one.

“If anything is off, the audience will know. Our job is to make everything indistinguishable from reality” — Eric Leven, VFX Supervisor, ILM

With the right team and the right tools, the impossible became possible. Autodesk Flame was used for surreal details like placing Mark S.’s face on a balloon, 3ds Max for adding snow to environments, and Flow Production Tracking to coordinate every shot across multiple vendors.

Image courtesy of Apple

The goal was simple but ambitious: give artists the tools to bring director Ben Stiller’s vision and their own to the screen.


Start creating without limits with Flow Production Tracking, 3ds Max or Flame.