Flow Production Tracking (Formerly ShotGrid)


  • GDC 2024: Five trends driving growth in the world of game development

    Image courtesy of The Unioverse and Swame Studio Attracting 28,000 attendees from more than 68 countries, the Game Developers Conference (GDC) brings together a truly diverse and global audience from across the games industry community each year.  Autodesk was at GDC 2024 to reveal innovative tools and workflows that help game developers tackle growing complexity…


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    Autodesk M&E Rewind: Top 10 Highlights of 2023

    The entertainment scene never slows down, and Autodesk Media & Entertainment is committed to fuelling your creative fire, streamlining operations, and driving business growth amidst the whirlwind. Reflecting on the past year, you’ve created awesome films, shows, and games with new tools and workflows. Let’s rewind and explore the tech highlights that emerged in 2023. …


  • Harnessing the power of analysis, augmentation, and automation: Autodesk AI helps artists focus on their art  

    Media consumption habits have changed forever. The era of streaming, the pandemic and a new generation that considers on-demand, multi-screen, and immersive content as standard have brought about demands to the media and entertainment industry that are increasingly difficult to fulfill with traditional business and production methods. More content, more visual effects, with no more…


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    Navigating AU 2023 Digital: What to Watch

    Autodesk University is just around the corner and the likes of Artists Equity, The Mill, Mikros Animation, ShadowMachine, and more are getting ready to inspire you. What’s even better? You can snag a free digital pass to be part of all the fun from home. In the midst of a wild array of 600+ learning…


  • OpenUSD: A path to industry-wide VFX interoperability

    At SIGGRAPH 2023, an Autodesk Vision Series panel explored Universal Scene Description (OpenUSD) and how it fosters open data exchange across the visual effects industry. The panelists, all members of the recently formed Alliance for OpenUSD (AOUSD), discussed how the technology opens the door for seamless connectivity across departments, studios, vendors and devices, helping drive…


  • The Media & Entertainment Guide to AU 2023

    We’re thrilled to expand AU 2023 to offer a wealth of content for media and entertainment professionals to connect, interact, and discover how top studios around the world use Autodesk's Design & Make Platform to create compelling stories in animation, VFX, games, and design visualization.


  • Connecting Creative Workflows in the Cloud Helps Scale Global Production

    How a global team of 1,500 artists collaborated virtually on “The Lord of the Rings: The Rings of Power” Diana Colella, executive vice president of Media & Entertainment at Autodesk, sat with Ron Ames, a producer on season one of The Amazon Prime series “The Lord of the Rings: The Rings of Power,” Ramsey Avery,…


  • New Input Validation Capabilities in Flow Production Tracking (Formerly ShotGrid)

    Flow Production Tracking’s (formerly ShotGrid) latest update introduces new Input Validation capabilities for system-created entity name fields such as Shot Code, Sequence Name, Asset Name, and more. Admins can now produce more accurate production data with these new functionalities while continuing to have a single source of truth when setting up best practices for studios…


  • Introducing Cross-Project Asset Linking in Flow Production Tracking (Formerly ShotGrid)

    In Flow Production Tracking’s (formerly ShotGrid) latest update, we’re introducing the capability to do Cross-Project Asset Linking, allowing studios to easily re-use Assets across all projects. This has an impact on Managers who promote efficiency while enabling Artists and technical teams to embrace workflows for loading the same asset across many different projects—reducing the back-and-forth needed…