Tag: VRED


  • Creation of the ETRAXX – Part 3

    This is Part 3 of our podcast with Florian Coenen, Technical Marketing Manager. In Part 1 of our podcast, we introduced you to the ETRAXX. We talked through the process behind the design, what design elements inspired it, initial sketching and moving those sketches into a CAD environment. In Part 2, we went deeper into…


  • Behind the scenes with Mike Turner series 01, episode 02: Moving data from Alias to VRED (data import for newbies)

    In the second episode of his VRED series, DGDesign’s Senior Designer Mike Turner walks you through the basics of data import and file set-up. Drawing on his own usage of VRED throughout the model development process, Mike highlights when – and why – to apply addition effort in optimizing the scene as the concept data…


  • VRED performance and scalability with Silverdraft

    by Amy Gile – Co-Founder and CEO, Silverdraft Real-Time rendering is not a valid pain point! It has been solved for years, it has just become a workaround, and once that workaround has been removed, it is amazing what can be created, saving time and money. When I founded Silverdraft, my goal was to free…


  • VRED 2022.2 release

    VRED 2022.2 is now available for all VRED subscribers. We have added several new features in the areas of Rendering, Data Handling, and Streaming that help you improve the efficiency of your visualization process. Rendering: Together with AI-Based supersampling from Nvidia, we have also introduced the ability to use the camera height as the ground…


  • Creation of the ETRAXX – Part 2

    This is Part 2 of our podcast with Florian Coenen, Technical Marketing Manager. In Part 1 of our podcast, we introduced you to the ETRAXX. We talked through the process behind the design, what design elements inspired it, initial sketching, and moving those sketches into a CAD environment. That’s where we’re picking up for Part…


  • Behind the scenes with Mike Turner series 01, episode 01: VRED meets UK bespoke automotive

    In the first of his VRED series, DGDesign’s Senior Designer Mike Turner takes us through a bespoke automotive case study with UK Fifteen Eleven Design agency. Some of the highlights: Extending VRED value: how it fits within overall development, building confidence in design Transferring Alias data into VRED + initial organization and testing Collaborating with…


  • Looking for more VRED? Resources, access, community

    Being in contact with our customers and supporting them as they work are our top priorities on the VRED Product team. We wanted to take the time to share some of these resources and communities.  NEW: If you’re new to Autodesk VRED and are curious about what it does, you can find a good high-level overview and learn more on our Product Page. …


  • Coming soon: Behind the scenes with automotive and transportation designer Mike Turner

    We’re delighted to share with you this teaser from Mike Turner, Senior Designer with DGDesign. An industrial designer with 24 years’ experience working primarily in automotive and non-automotive design sectors—passenger rail vehicle, motorcycle, construction machinery, off-road vehicle, to name just a few. A self-described “Alias Pilot for the past 23 years,” Mike is relatively new…


  • AIF 2021: ShotGrid keynote

    What’s the future of automotive design? We dove into it at our 2021 Automotive Innovation Forum.   ShotGrid PM Brandon Tasker positioned ShotGrid as the “operating system” your studio needs — that can help support a creative studio’s core functions. Its Production/Project Management, Creative Collaboration and Integrated Workflows make it an advantage for your Design Studio. …


  • AIF 2021: VRED keynote

    What’s the future of automotive design? We dove into it at our 2021 Automotive Innovation Forum.   VRED PM Lukas Fäth discussed the three key focuses for VRED over the last year, shared what’s new and explored how to make the most of VRED’s core offerings:  Realizing efficiencies in the Design Studio and beyond. How? By…


  • VRED Deep Dive — Series 1

    With VRED 2022, we are excited to release many new features that continuously provide value to you, our VRED users. We have been hard at work these last few weeks, creating technical deep-dive videos to explain the new main features in detail. We hope you enjoy.  Our first two videos go deep on how to bake lightmaps to textures and create…


  • Agile Design Studio: Workflow demo

    What’s the future of automotive design? We dove into it at our 2021 Automotive Innovation Forum.   Our Tech Sales team explores how as the global context has changed, we’ve seen a higher demand for connected workflows and processes. These enable our customers to deliver more concepts, better quality designs and fewer physical mock-ups, while staying…


  • AIF 2021: Agile Design Studio keynote

    What’s the future of automotive design? We dove into it at our 2021 Automotive Innovation Forum.   Marek Trawny takes a look at how digitization has been changing the design studio process, offering more flexibility and broader, deeper collaboration for design teams. How can you be as efficient as possible, maximizing your available time and resources…


  • VRED 2022 release – available now!

    The VRED 2022 release provides further enhancements to some existing functionality, as well as introducing some new exciting changes. These improvements include data handling, streaming capabilities, and an enhanced render engine. Improvement in Data Handling VRED now supports Alias reference assemblies and recognizes them upon import. We’ve developed support for texture-based light and shadow baking,…


  • Autodesk at the NVIDIA GTC

    The NVIDIA GPU Technology Conference, or GTC, is NVIDIA’s flagship conference. As a technology partner, Autodesk works very closely with NVIDIA, among other collaborations on supporting and testing their latest hardware with Autodesk VRED, 3D visualization, and virtual prototyping software for automotive designers. This year, Autodesk is featured prominently in several industry tracks, including: Graphics,…